Reval95 said:Exporting item data...
File "process_items,py" , line 29, in write_items
ofile.write (" %s %d "%(item variation[0], item_variation[1]))
TypeError: 'long' object is not subscriptable
you have a syntax error. Visit the Q&A thread https://forums.taleworlds.com/index.php/topic,6575.0.html and post your item code (a few lines before it, a few after it), using CODE tag
Code:
my item code from module_items.py goes here
you need to follow the basic rules for a field (number of elements and the "(", "[", ",", ")", "]" that make a entry
Code:
####################################################################################################################
# Each item record contains the following fields:
# 1) Item id: used for referencing items in other files.
# The prefix itm_ is automatically added before each item id.
# 2) Item name. Name of item as it'll appear in inventory window
# 3) List of meshes. Each mesh record is a tuple containing the following fields:
# 3.1) Mesh name.
# 3.2) Modifier bits that this mesh matches.
# Note that the first mesh record is the default.
# 4) Item flags. See header_items.py for a list of available flags.
# 5) Item capabilities. Used for which animations this item is used with. See header_items.py for a list of available flags.
# 6) Item value.
# 7) Item stats: Bitwise-or of various stats about the item such as:
# weight, abundance, difficulty, head_armor, body_armor,leg_armor, etc...
# 8) Modifier bits: Modifiers that can be applied to this item.
# 9) [Optional] Triggers: List of simple triggers to be associated with the item.
# 10) [Optional] Factions: List of factions that item can be found as merchandise.
####################################################################################################################