MP Tutorial Module System Adding a new multiplayer faction tutorial

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Nord Champion

Grandmaster Knight
M&BWBWF&SNW
Great tutorial but two problems with me.

One) I can't select my faction in-game.

Two) The error I get:
Code:
Traceback (most recent call last):
  File "process_init.py", line 2, in <module>
    from process_operations import *
  File "C:\Users\Chandler\Desktop\DoF Multiplayer Mod\process_operations.py", li
ne 14, in <module>
    from module_troops import *
  File "C:\Users\Chandler\Desktop\DoF Multiplayer Mod\module_troops.py", line 22
03
    upgrade(troops,"farmer", "watchman")
          ^
SyntaxError: invalid syntax
Traceback (most recent call last):
  File "process_global_variables.py", line 12, in <module>
    from process_operations import *
  File "C:\Users\Chandler\Desktop\DoF Multiplayer Mod\process_operations.py", li
ne 14, in <module>
    from module_troops import *
  File "C:\Users\Chandler\Desktop\DoF Multiplayer Mod\module_troops.py", line 22
03
    upgrade(troops,"farmer", "watchman")
          ^
SyntaxError: invalid syntax
Exporting strings...
Exporting skills...
Exporting tracks...
Exporting animations...
Exporting meshes...
Exporting sounds...
Exporting skins...
Traceback (most recent call last):
  File "process_map_icons.py", line 6, in <module>
    from process_operations import *
  File "C:\Users\Chandler\Desktop\DoF Multiplayer Mod\process_operations.py", li
ne 14, in <module>
    from module_troops import *
  File "C:\Users\Chandler\Desktop\DoF Multiplayer Mod\module_troops.py", line 22
03
    upgrade(troops,"farmer", "watchman")
          ^
SyntaxError: invalid syntax
Exporting faction data...
Exporting item data...
Traceback (most recent call last):
  File "process_items.py", line 66, in <module>
    from process_operations import *
  File "C:\Users\Chandler\Desktop\DoF Multiplayer Mod\process_operations.py", li
ne 14, in <module>
    from module_troops import *
  File "C:\Users\Chandler\Desktop\DoF Multiplayer Mod\module_troops.py", line 22
03
    upgrade(troops,"farmer", "watchman")
          ^
SyntaxError: invalid syntax
Exporting scene data...
Traceback (most recent call last):
  File "process_scenes.py", line 15, in <module>
    from process_operations import *
  File "C:\Users\Chandler\Desktop\DoF Multiplayer Mod\process_operations.py", li
ne 14, in <module>
    from module_troops import *
  File "C:\Users\Chandler\Desktop\DoF Multiplayer Mod\module_troops.py", line 22
03
    upgrade(troops,"farmer", "watchman")
          ^
SyntaxError: invalid syntax
Traceback (most recent call last):
  File "process_troops.py", line 4, in <module>
    from module_troops import *
  File "C:\Users\Chandler\Desktop\DoF Multiplayer Mod\module_troops.py", line 22
03
    upgrade(troops,"farmer", "watchman")
          ^
SyntaxError: invalid syntax
Exporting particle data...
Traceback (most recent call last):
  File "process_scene_props.py", line 7, in <module>
    from process_operations import *
  File "C:\Users\Chandler\Desktop\DoF Multiplayer Mod\process_operations.py", li
ne 14, in <module>
    from module_troops import *
  File "C:\Users\Chandler\Desktop\DoF Multiplayer Mod\module_troops.py", line 22
03
    upgrade(troops,"farmer", "watchman")
          ^
SyntaxError: invalid syntax
Traceback (most recent call last):
  File "process_tableau_materials.py", line 8, in <module>
    from process_operations import *
  File "C:\Users\Chandler\Desktop\DoF Multiplayer Mod\process_operations.py", li
ne 14, in <module>
    from module_troops import *
  File "C:\Users\Chandler\Desktop\DoF Multiplayer Mod\module_troops.py", line 22
03
    upgrade(troops,"farmer", "watchman")
          ^
SyntaxError: invalid syntax
Traceback (most recent call last):
  File "process_presentations.py", line 8, in <module>
    from process_operations import *
  File "C:\Users\Chandler\Desktop\DoF Multiplayer Mod\process_operations.py", li
ne 14, in <module>
    from module_troops import *
  File "C:\Users\Chandler\Desktop\DoF Multiplayer Mod\module_troops.py", line 22
03
    upgrade(troops,"farmer", "watchman")
          ^
SyntaxError: invalid syntax
Exporting party_template data...
Traceback (most recent call last):
  File "process_parties.py", line 6, in <module>
    from process_operations import *
  File "C:\Users\Chandler\Desktop\DoF Multiplayer Mod\process_operations.py", li
ne 14, in <module>
    from module_troops import *
  File "C:\Users\Chandler\Desktop\DoF Multiplayer Mod\module_troops.py", line 22
03
    upgrade(troops,"farmer", "watchman")
          ^
SyntaxError: invalid syntax
Exporting quest data...
Exporting info_page data...
Traceback (most recent call last):
  File "process_scripts.py", line 4, in <module>
    from module_scripts import *
  File "C:\Users\Chandler\Desktop\DoF Multiplayer Mod\module_scripts.py", line 7
390, in <module>
    (eq, ":team_faction_no", "fac_kingdom_7"),
TypeError: 'int' object is not callable
Traceback (most recent call last):
  File "process_mission_tmps.py", line 8, in <module>
    from process_operations import *
  File "C:\Users\Chandler\Desktop\DoF Multiplayer Mod\process_operations.py", li
ne 14, in <module>
    from module_troops import *
  File "C:\Users\Chandler\Desktop\DoF Multiplayer Mod\module_troops.py", line 22
03
    upgrade(troops,"farmer", "watchman")
          ^
SyntaxError: invalid syntax
Traceback (most recent call last):
  File "process_game_menus.py", line 8, in <module>
    from process_operations import *
  File "C:\Users\Chandler\Desktop\DoF Multiplayer Mod\process_operations.py", li
ne 14, in <module>
    from module_troops import *
  File "C:\Users\Chandler\Desktop\DoF Multiplayer Mod\module_troops.py", line 22
03
    upgrade(troops,"farmer", "watchman")
          ^
SyntaxError: invalid syntax
Traceback (most recent call last):
  File "process_simple_triggers.py", line 5, in <module>
    from process_operations import *
  File "C:\Users\Chandler\Desktop\DoF Multiplayer Mod\process_operations.py", li
ne 14, in <module>
    from module_troops import *
  File "C:\Users\Chandler\Desktop\DoF Multiplayer Mod\module_troops.py", line 22
03
    upgrade(troops,"farmer", "watchman")
          ^
SyntaxError: invalid syntax
Traceback (most recent call last):
  File "process_dialogs.py", line 9, in <module>
    from process_operations import *
  File "C:\Users\Chandler\Desktop\DoF Multiplayer Mod\process_operations.py", li
ne 14, in <module>
    from module_troops import *
  File "C:\Users\Chandler\Desktop\DoF Multiplayer Mod\module_troops.py", line 22
03
    upgrade(troops,"farmer", "watchman")
          ^
SyntaxError: invalid syntax
Traceback (most recent call last):
  File "process_global_variables_unused.py", line 3, in <module>
    from process_operations import *
  File "C:\Users\Chandler\Desktop\DoF Multiplayer Mod\process_operations.py", li
ne 14, in <module>
    from module_troops import *
  File "C:\Users\Chandler\Desktop\DoF Multiplayer Mod\module_troops.py", line 22
03
    upgrade(troops,"farmer", "watchman")
          ^
SyntaxError: invalid syntax
Exporting postfx_params...

______________________________

Script processing has ended.
Press any key to exit. . .
 

mr.master

Count
Nord Champion said:
Great tutorial but two problems with me.

One) I can't select my faction in-game.

Two) The error I get:
Code:
Traceback (most recent call last):
  File "process_init.py", line 2, in <module>
    from process_operations import *
  File "C:\Users\Chandler\Desktop\DoF Multiplayer Mod\process_operations.py", li
ne 14, in <module>
    from module_troops import *
  File "C:\Users\Chandler\Desktop\DoF Multiplayer Mod\module_troops.py", line 22
03
    upgrade(troops,"farmer", "watchman")
          ^
SyntaxError: invalid syntax
Traceback (most recent call last):
  File "process_global_variables.py", line 12, in <module>
    from process_operations import *
  File "C:\Users\Chandler\Desktop\DoF Multiplayer Mod\process_operations.py", li
ne 14, in <module>
    from module_troops import *
  File "C:\Users\Chandler\Desktop\DoF Multiplayer Mod\module_troops.py", line 22
03
    upgrade(troops,"farmer", "watchman")
          ^
SyntaxError: invalid syntax
Exporting strings...
Exporting skills...
Exporting tracks...
Exporting animations...
Exporting meshes...
Exporting sounds...
Exporting skins...
Traceback (most recent call last):
  File "process_map_icons.py", line 6, in <module>
    from process_operations import *
  File "C:\Users\Chandler\Desktop\DoF Multiplayer Mod\process_operations.py", li
ne 14, in <module>
    from module_troops import *
  File "C:\Users\Chandler\Desktop\DoF Multiplayer Mod\module_troops.py", line 22
03
    upgrade(troops,"farmer", "watchman")
          ^
SyntaxError: invalid syntax
Exporting faction data...
Exporting item data...
Traceback (most recent call last):
  File "process_items.py", line 66, in <module>
    from process_operations import *
  File "C:\Users\Chandler\Desktop\DoF Multiplayer Mod\process_operations.py", li
ne 14, in <module>
    from module_troops import *
  File "C:\Users\Chandler\Desktop\DoF Multiplayer Mod\module_troops.py", line 22
03
    upgrade(troops,"farmer", "watchman")
          ^
SyntaxError: invalid syntax
Exporting scene data...
Traceback (most recent call last):
  File "process_scenes.py", line 15, in <module>
    from process_operations import *
  File "C:\Users\Chandler\Desktop\DoF Multiplayer Mod\process_operations.py", li
ne 14, in <module>
    from module_troops import *
  File "C:\Users\Chandler\Desktop\DoF Multiplayer Mod\module_troops.py", line 22
03
    upgrade(troops,"farmer", "watchman")
          ^
SyntaxError: invalid syntax
Traceback (most recent call last):
  File "process_troops.py", line 4, in <module>
    from module_troops import *
  File "C:\Users\Chandler\Desktop\DoF Multiplayer Mod\module_troops.py", line 22
03
    upgrade(troops,"farmer", "watchman")
          ^
SyntaxError: invalid syntax
Exporting particle data...
Traceback (most recent call last):
  File "process_scene_props.py", line 7, in <module>
    from process_operations import *
  File "C:\Users\Chandler\Desktop\DoF Multiplayer Mod\process_operations.py", li
ne 14, in <module>
    from module_troops import *
  File "C:\Users\Chandler\Desktop\DoF Multiplayer Mod\module_troops.py", line 22
03
    upgrade(troops,"farmer", "watchman")
          ^
SyntaxError: invalid syntax
Traceback (most recent call last):
  File "process_tableau_materials.py", line 8, in <module>
    from process_operations import *
  File "C:\Users\Chandler\Desktop\DoF Multiplayer Mod\process_operations.py", li
ne 14, in <module>
    from module_troops import *
  File "C:\Users\Chandler\Desktop\DoF Multiplayer Mod\module_troops.py", line 22
03
    upgrade(troops,"farmer", "watchman")
          ^
SyntaxError: invalid syntax
Traceback (most recent call last):
  File "process_presentations.py", line 8, in <module>
    from process_operations import *
  File "C:\Users\Chandler\Desktop\DoF Multiplayer Mod\process_operations.py", li
ne 14, in <module>
    from module_troops import *
  File "C:\Users\Chandler\Desktop\DoF Multiplayer Mod\module_troops.py", line 22
03
    upgrade(troops,"farmer", "watchman")
          ^
SyntaxError: invalid syntax
Exporting party_template data...
Traceback (most recent call last):
  File "process_parties.py", line 6, in <module>
    from process_operations import *
  File "C:\Users\Chandler\Desktop\DoF Multiplayer Mod\process_operations.py", li
ne 14, in <module>
    from module_troops import *
  File "C:\Users\Chandler\Desktop\DoF Multiplayer Mod\module_troops.py", line 22
03
    upgrade(troops,"farmer", "watchman")
          ^
SyntaxError: invalid syntax
Exporting quest data...
Exporting info_page data...
Traceback (most recent call last):
  File "process_scripts.py", line 4, in <module>
    from module_scripts import *
  File "C:\Users\Chandler\Desktop\DoF Multiplayer Mod\module_scripts.py", line 7
390, in <module>
    (eq, ":team_faction_no", "fac_kingdom_7"),
TypeError: 'int' object is not callable
Traceback (most recent call last):
  File "process_mission_tmps.py", line 8, in <module>
    from process_operations import *
  File "C:\Users\Chandler\Desktop\DoF Multiplayer Mod\process_operations.py", li
ne 14, in <module>
    from module_troops import *
  File "C:\Users\Chandler\Desktop\DoF Multiplayer Mod\module_troops.py", line 22
03
    upgrade(troops,"farmer", "watchman")
          ^
SyntaxError: invalid syntax
Traceback (most recent call last):
  File "process_game_menus.py", line 8, in <module>
    from process_operations import *
  File "C:\Users\Chandler\Desktop\DoF Multiplayer Mod\process_operations.py", li
ne 14, in <module>
    from module_troops import *
  File "C:\Users\Chandler\Desktop\DoF Multiplayer Mod\module_troops.py", line 22
03
    upgrade(troops,"farmer", "watchman")
          ^
SyntaxError: invalid syntax
Traceback (most recent call last):
  File "process_simple_triggers.py", line 5, in <module>
    from process_operations import *
  File "C:\Users\Chandler\Desktop\DoF Multiplayer Mod\process_operations.py", li
ne 14, in <module>
    from module_troops import *
  File "C:\Users\Chandler\Desktop\DoF Multiplayer Mod\module_troops.py", line 22
03
    upgrade(troops,"farmer", "watchman")
          ^
SyntaxError: invalid syntax
Traceback (most recent call last):
  File "process_dialogs.py", line 9, in <module>
    from process_operations import *
  File "C:\Users\Chandler\Desktop\DoF Multiplayer Mod\process_operations.py", li
ne 14, in <module>
    from module_troops import *
  File "C:\Users\Chandler\Desktop\DoF Multiplayer Mod\module_troops.py", line 22
03
    upgrade(troops,"farmer", "watchman")
          ^
SyntaxError: invalid syntax
Traceback (most recent call last):
  File "process_global_variables_unused.py", line 3, in <module>
    from process_operations import *
  File "C:\Users\Chandler\Desktop\DoF Multiplayer Mod\process_operations.py", li
ne 14, in <module>
    from module_troops import *
  File "C:\Users\Chandler\Desktop\DoF Multiplayer Mod\module_troops.py", line 22
03
    upgrade(troops,"farmer", "watchman")
          ^
SyntaxError: invalid syntax
Exporting postfx_params...

______________________________

Script processing has ended.
Press any key to exit. . .
The reason why you can't select the faction is caused by this error Id guess. Basically, I had the same error and not really sure what caused it. Id say that if you can, start over or undo the staff and do again to see what is the problem. Best is that you do part at a time and then compile and then continue again. : )
 

Nord Champion

Grandmaster Knight
M&BWBWF&SNW
Ok I fixed that, the problem was I had def_attrib_multiplayer instead of def_attrib for ai players.

Now, we got an new error...
Code:
Traceback (most recent call last):
  File "process_init.py", line 2, in <module>
    from process_operations import *
  File "C:\Users\Chandler\Desktop\DoF Multiplayer Mod\process_operations.py", li
ne 20, in <module>
    from module_scripts import *
  File "C:\Users\Chandler\Desktop\DoF Multiplayer Mod\module_scripts.py", line 7
394, in <module>
    (eq, ":team_faction_no", "fac_kingdom_7"),
TypeError: 'int' object is not callable
Traceback (most recent call last):
  File "process_global_variables.py", line 12, in <module>
    from process_operations import *
  File "C:\Users\Chandler\Desktop\DoF Multiplayer Mod\process_operations.py", li
ne 20, in <module>
    from module_scripts import *
  File "C:\Users\Chandler\Desktop\DoF Multiplayer Mod\module_scripts.py", line 7
394, in <module>
    (eq, ":team_faction_no", "fac_kingdom_7"),
TypeError: 'int' object is not callable
Exporting strings...
Exporting skills...
Exporting tracks...
Exporting animations...
Exporting meshes...
Exporting sounds...
Exporting skins...
Traceback (most recent call last):
  File "process_map_icons.py", line 6, in <module>
    from process_operations import *
  File "C:\Users\Chandler\Desktop\DoF Multiplayer Mod\process_operations.py", li
ne 20, in <module>
    from module_scripts import *
  File "C:\Users\Chandler\Desktop\DoF Multiplayer Mod\module_scripts.py", line 7
394, in <module>
    (eq, ":team_faction_no", "fac_kingdom_7"),
TypeError: 'int' object is not callable
Exporting faction data...
Exporting item data...
Traceback (most recent call last):
  File "process_items.py", line 66, in <module>
    from process_operations import *
  File "C:\Users\Chandler\Desktop\DoF Multiplayer Mod\process_operations.py", li
ne 20, in <module>
    from module_scripts import *
  File "C:\Users\Chandler\Desktop\DoF Multiplayer Mod\module_scripts.py", line 7
394, in <module>
    (eq, ":team_faction_no", "fac_kingdom_7"),
TypeError: 'int' object is not callable
Exporting scene data...
Traceback (most recent call last):
  File "process_scenes.py", line 15, in <module>
    from process_operations import *
  File "C:\Users\Chandler\Desktop\DoF Multiplayer Mod\process_operations.py", li
ne 20, in <module>
    from module_scripts import *
  File "C:\Users\Chandler\Desktop\DoF Multiplayer Mod\module_scripts.py", line 7
394, in <module>
    (eq, ":team_faction_no", "fac_kingdom_7"),
TypeError: 'int' object is not callable
Exporting troops data
Exporting particle data...
Traceback (most recent call last):
  File "process_scene_props.py", line 7, in <module>
    from process_operations import *
  File "C:\Users\Chandler\Desktop\DoF Multiplayer Mod\process_operations.py", li
ne 20, in <module>
    from module_scripts import *
  File "C:\Users\Chandler\Desktop\DoF Multiplayer Mod\module_scripts.py", line 7
394, in <module>
    (eq, ":team_faction_no", "fac_kingdom_7"),
TypeError: 'int' object is not callable
Traceback (most recent call last):
  File "process_tableau_materials.py", line 8, in <module>
    from process_operations import *
  File "C:\Users\Chandler\Desktop\DoF Multiplayer Mod\process_operations.py", li
ne 20, in <module>
    from module_scripts import *
  File "C:\Users\Chandler\Desktop\DoF Multiplayer Mod\module_scripts.py", line 7
394, in <module>
    (eq, ":team_faction_no", "fac_kingdom_7"),
TypeError: 'int' object is not callable
Traceback (most recent call last):
  File "process_presentations.py", line 8, in <module>
    from process_operations import *
  File "C:\Users\Chandler\Desktop\DoF Multiplayer Mod\process_operations.py", li
ne 20, in <module>
    from module_scripts import *
  File "C:\Users\Chandler\Desktop\DoF Multiplayer Mod\module_scripts.py", line 7
394, in <module>
    (eq, ":team_faction_no", "fac_kingdom_7"),
TypeError: 'int' object is not callable
Exporting party_template data...
Traceback (most recent call last):
  File "process_parties.py", line 6, in <module>
    from process_operations import *
  File "C:\Users\Chandler\Desktop\DoF Multiplayer Mod\process_operations.py", li
ne 20, in <module>
    from module_scripts import *
  File "C:\Users\Chandler\Desktop\DoF Multiplayer Mod\module_scripts.py", line 7
394, in <module>
    (eq, ":team_faction_no", "fac_kingdom_7"),
TypeError: 'int' object is not callable
Exporting quest data...
Exporting info_page data...
Traceback (most recent call last):
  File "process_scripts.py", line 4, in <module>
    from module_scripts import *
  File "C:\Users\Chandler\Desktop\DoF Multiplayer Mod\module_scripts.py", line 7
394, in <module>
    (eq, ":team_faction_no", "fac_kingdom_7"),
TypeError: 'int' object is not callable
Traceback (most recent call last):
  File "process_mission_tmps.py", line 8, in <module>
    from process_operations import *
  File "C:\Users\Chandler\Desktop\DoF Multiplayer Mod\process_operations.py", li
ne 20, in <module>
    from module_scripts import *
  File "C:\Users\Chandler\Desktop\DoF Multiplayer Mod\module_scripts.py", line 7
394, in <module>
    (eq, ":team_faction_no", "fac_kingdom_7"),
TypeError: 'int' object is not callable
Traceback (most recent call last):
  File "process_game_menus.py", line 8, in <module>
    from process_operations import *
  File "C:\Users\Chandler\Desktop\DoF Multiplayer Mod\process_operations.py", li
ne 20, in <module>
    from module_scripts import *
  File "C:\Users\Chandler\Desktop\DoF Multiplayer Mod\module_scripts.py", line 7
394, in <module>
    (eq, ":team_faction_no", "fac_kingdom_7"),
TypeError: 'int' object is not callable
Traceback (most recent call last):
  File "process_simple_triggers.py", line 5, in <module>
    from process_operations import *
  File "C:\Users\Chandler\Desktop\DoF Multiplayer Mod\process_operations.py", li
ne 20, in <module>
    from module_scripts import *
  File "C:\Users\Chandler\Desktop\DoF Multiplayer Mod\module_scripts.py", line 7
394, in <module>
    (eq, ":team_faction_no", "fac_kingdom_7"),
TypeError: 'int' object is not callable
Traceback (most recent call last):
  File "process_dialogs.py", line 9, in <module>
    from process_operations import *
  File "C:\Users\Chandler\Desktop\DoF Multiplayer Mod\process_operations.py", li
ne 20, in <module>
    from module_scripts import *
  File "C:\Users\Chandler\Desktop\DoF Multiplayer Mod\module_scripts.py", line 7
394, in <module>
    (eq, ":team_faction_no", "fac_kingdom_7"),
TypeError: 'int' object is not callable
Traceback (most recent call last):
  File "process_global_variables_unused.py", line 3, in <module>
    from process_operations import *
  File "C:\Users\Chandler\Desktop\DoF Multiplayer Mod\process_operations.py", li
ne 20, in <module>
    from module_scripts import *
  File "C:\Users\Chandler\Desktop\DoF Multiplayer Mod\module_scripts.py", line 7
394, in <module>
    (eq, ":team_faction_no", "fac_kingdom_7"),
TypeError: 'int' object is not callable
Exporting postfx_params...

______________________________

Script processing has ended.
Press any key to exit. . .

'int' object is not callable???????????
 

Nord Champion

Grandmaster Knight
M&BWBWF&SNW
Mamayko said:
Could you please tell how to change the amount of units you can choose from in the multiplayer?

Its the units that are labeled with

_multiplayer

at the end of them.

Ex)
"swadian_infantry_multiplayer"


If you want more selection just make more of those.
 

Mamayko

Recruit
WBNW
And what does such troop in the native scripts serve for?
Here:
# #1d-Swadian Mounted Crossbowman
      # (call_script, "script_multiplayer_set_item_available_for_troop", "itm_bolts", "trp_swadian_mounted_crossbowman_multiplayer"),
      # (call_script, "script_multiplayer_set_item_available_for_troop", "itm_light_crossbow", "trp_swadian_mounted_crossbowman_multiplayer"),
 

apsod

Master Knight
M&BWBNW
I have a quick question. I get no errors when I bulid module bat, but when I start my mod I get an "Unexpected end of script.txt" or something. What does it mean?
 

apsod

Master Knight
M&BWBNW
I dont know :neutral:
Gonna take a look.

Edit: No the problem is not in module info
Edit2: Found the problem.

Thanks to you Mr.Master I have now made a public beta of my mod :mrgreen:
Link http://forums.taleworlds.com/index.php/topic,131955.0.html
 

SonKidd

Knight
mr.master said:
It's because fac 7 has two ctf flags assigned in module scene props.

hmmm... I can only find one. I already changed the reference for module_scripts, module_scene_props, but it still crashes.
Added:
Code:
         (else_try),
           (eq, ":team_faction_no", "fac_kingdom_7"),
           (assign, "$team_1_flag_scene_prop", "spr_ctf_flag_kingdom_8"),
Code:
 ("ctf_flag_kingdom_6", sokf_moveable|sokf_face_player, "ctf_flag_kingdom_6", "0", []),
 ("ctf_flag_kingdom_7", sokf_moveable|sokf_face_player, "ctf_flag_kingdom_7", "0", []),
 ("ctf_flag_kingdom_8", sokf_moveable|sokf_face_player, "ctf_flag_kingdom_8", "0", []),

What else do I have to add? (I have a ctf_flag_kingdom_8 mesh) It also works for headquarters mode.
 

mr.master

Count
Hmm. So shouldn't you have now 2 scene props concerning fac 7? As I remember that there was one added natively for some reason. I think that could be conflicting with your fac 7.
 

MadocComadrin

Water-Borne Annelid
Count
M&BWBWF&S
Great Tutorial WEe! I definitely would have missed something by myself. I have one suggestion though, could you make it a little more apparent when we need to switch to a different file? (Like bold it or make a heading) Sometimes, going back and forth between this and the editor makes it hard to pick up where I left off.
 

apsod

Master Knight
M&BWBNW
I have a suggestion to.
I think you should write how you make equipment available for multiplayer. I learned modding from your tutorial and I was a little disappointed when I could not find out how to make equipment available in multiplayer. In the end I found it out myself. It don`t really have anything whit adding a faction, but it can be very usefull.

Except that it is a great tutorial! You got me started in modding whit module system, I ow you one :smile:
 

mr.master

Count
MadocComadrin said:
Great Tutorial WEe! I definitely would have missed something by myself. I have one suggestion though, could you make it a little more apparent when we need to switch to a different file? (Like bold it or make a heading) Sometimes, going back and forth between this and the editor makes it hard to pick up where I left off.
Thanks mate :smile: Hmm your right, Ill do that now : P
apsod said:
I have a suggestion to.
I think you should write how you make equipment available for multiplayer. I learned modding from your tutorial and I was a little disappointed when I could not find out how to make equipment available in multiplayer. In the end I found it out myself. It don`t really have anything whit adding a faction, but it can be very usefull.

Except that it is a great tutorial! You got me started in modding whit module system, I ow you one :smile:
Well, should I write it at the end of this tutorial? Could be quite good actually :smile: And thanks : P And you dont owe me anything :wink: I did this to help people out. Was struggling with this myself and decided to help people out when I figured it out.
 

Nord Champion

Grandmaster Knight
M&BWBWF&SNW
Can you tell me what this:

Code:
Traceback (most recent call last):
  File "process_init.py", line 2, in <module>
    from process_operations import *
  File "C:\Users\Chandler\Desktop\Multiplayer Mod\process_operations.py", line 2
0, in <module>
    from module_scripts import *
  File "C:\Users\Chandler\Desktop\Multiplayer Mod\module_scripts.py", line 7227,
 in <module>
    (eq, ":team_faction_no", "fac_kingdom_7"),
TypeError: 'int' object is not callable
Traceback (most recent call last):
  File "process_global_variables.py", line 12, in <module>
    from process_operations import *
  File "C:\Users\Chandler\Desktop\Multiplayer Mod\process_operations.py", line 2
0, in <module>
    from module_scripts import *
  File "C:\Users\Chandler\Desktop\Multiplayer Mod\module_scripts.py", line 7227,
 in <module>
    (eq, ":team_faction_no", "fac_kingdom_7"),
TypeError: 'int' object is not callable
Exporting strings...
Exporting skills...
Exporting tracks...
Exporting animations...
Exporting meshes...
Exporting sounds...
Exporting skins...
Traceback (most recent call last):
  File "process_map_icons.py", line 6, in <module>
    from process_operations import *
  File "C:\Users\Chandler\Desktop\Multiplayer Mod\process_operations.py", line 2
0, in <module>
    from module_scripts import *
  File "C:\Users\Chandler\Desktop\Multiplayer Mod\module_scripts.py", line 7227,
 in <module>
    (eq, ":team_faction_no", "fac_kingdom_7"),
TypeError: 'int' object is not callable
Exporting faction data...
Exporting item data...
Traceback (most recent call last):
  File "process_items.py", line 66, in <module>
    from process_operations import *
  File "C:\Users\Chandler\Desktop\Multiplayer Mod\process_operations.py", line 2
0, in <module>
    from module_scripts import *
  File "C:\Users\Chandler\Desktop\Multiplayer Mod\module_scripts.py", line 7227,
 in <module>
    (eq, ":team_faction_no", "fac_kingdom_7"),
TypeError: 'int' object is not callable
Exporting scene data...
Traceback (most recent call last):
  File "process_scenes.py", line 15, in <module>
    from process_operations import *
  File "C:\Users\Chandler\Desktop\Multiplayer Mod\process_operations.py", line 2
0, in <module>
    from module_scripts import *
  File "C:\Users\Chandler\Desktop\Multiplayer Mod\module_scripts.py", line 7227,
 in <module>
    (eq, ":team_faction_no", "fac_kingdom_7"),
TypeError: 'int' object is not callable
Exporting troops data
Exporting particle data...
Traceback (most recent call last):
  File "process_scene_props.py", line 7, in <module>
    from process_operations import *
  File "C:\Users\Chandler\Desktop\Multiplayer Mod\process_operations.py", line 2
0, in <module>
    from module_scripts import *
  File "C:\Users\Chandler\Desktop\Multiplayer Mod\module_scripts.py", line 7227,
 in <module>
    (eq, ":team_faction_no", "fac_kingdom_7"),
TypeError: 'int' object is not callable
Traceback (most recent call last):
  File "process_tableau_materials.py", line 8, in <module>
    from process_operations import *
  File "C:\Users\Chandler\Desktop\Multiplayer Mod\process_operations.py", line 2
0, in <module>
    from module_scripts import *
  File "C:\Users\Chandler\Desktop\Multiplayer Mod\module_scripts.py", line 7227,
 in <module>
    (eq, ":team_faction_no", "fac_kingdom_7"),
TypeError: 'int' object is not callable
Traceback (most recent call last):
  File "process_presentations.py", line 8, in <module>
    from process_operations import *
  File "C:\Users\Chandler\Desktop\Multiplayer Mod\process_operations.py", line 2
0, in <module>
    from module_scripts import *
  File "C:\Users\Chandler\Desktop\Multiplayer Mod\module_scripts.py", line 7227,
 in <module>
    (eq, ":team_faction_no", "fac_kingdom_7"),
TypeError: 'int' object is not callable
Exporting party_template data...
Traceback (most recent call last):
  File "process_parties.py", line 6, in <module>
    from process_operations import *
  File "C:\Users\Chandler\Desktop\Multiplayer Mod\process_operations.py", line 2
0, in <module>
    from module_scripts import *
  File "C:\Users\Chandler\Desktop\Multiplayer Mod\module_scripts.py", line 7227,
 in <module>
    (eq, ":team_faction_no", "fac_kingdom_7"),
TypeError: 'int' object is not callable
Exporting quest data...
Exporting info_page data...
Traceback (most recent call last):
  File "process_scripts.py", line 4, in <module>
    from module_scripts import *
  File "C:\Users\Chandler\Desktop\Multiplayer Mod\module_scripts.py", line 7227,
 in <module>
    (eq, ":team_faction_no", "fac_kingdom_7"),
TypeError: 'int' object is not callable
Traceback (most recent call last):
  File "process_mission_tmps.py", line 8, in <module>
    from process_operations import *
  File "C:\Users\Chandler\Desktop\Multiplayer Mod\process_operations.py", line 2
0, in <module>
    from module_scripts import *
  File "C:\Users\Chandler\Desktop\Multiplayer Mod\module_scripts.py", line 7227,
 in <module>
    (eq, ":team_faction_no", "fac_kingdom_7"),
TypeError: 'int' object is not callable
Traceback (most recent call last):
  File "process_game_menus.py", line 8, in <module>
    from process_operations import *
  File "C:\Users\Chandler\Desktop\Multiplayer Mod\process_operations.py", line 2
0, in <module>
    from module_scripts import *
  File "C:\Users\Chandler\Desktop\Multiplayer Mod\module_scripts.py", line 7227,
 in <module>
    (eq, ":team_faction_no", "fac_kingdom_7"),
TypeError: 'int' object is not callable
Traceback (most recent call last):
  File "process_simple_triggers.py", line 5, in <module>
    from process_operations import *
  File "C:\Users\Chandler\Desktop\Multiplayer Mod\process_operations.py", line 2
0, in <module>
    from module_scripts import *
  File "C:\Users\Chandler\Desktop\Multiplayer Mod\module_scripts.py", line 7227,
 in <module>
    (eq, ":team_faction_no", "fac_kingdom_7"),
TypeError: 'int' object is not callable
Traceback (most recent call last):
  File "process_dialogs.py", line 9, in <module>
    from process_operations import *
  File "C:\Users\Chandler\Desktop\Multiplayer Mod\process_operations.py", line 2
0, in <module>
    from module_scripts import *
  File "C:\Users\Chandler\Desktop\Multiplayer Mod\module_scripts.py", line 7227,
 in <module>
    (eq, ":team_faction_no", "fac_kingdom_7"),
TypeError: 'int' object is not callable
Traceback (most recent call last):
  File "process_global_variables_unused.py", line 3, in <module>
    from process_operations import *
  File "C:\Users\Chandler\Desktop\Multiplayer Mod\process_operations.py", line 2
0, in <module>
    from module_scripts import *
  File "C:\Users\Chandler\Desktop\Multiplayer Mod\module_scripts.py", line 7227,
 in <module>
    (eq, ":team_faction_no", "fac_kingdom_7"),
TypeError: 'int' object is not callable
Exporting postfx_params...

______________________________

Script processing has ended.
Press any key to exit. . .

means?

I did everything you said..
 
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