I have tried to make a custom menu to a new town of mine. I have added this line to the end of module_game_menus.py
After that I added this line in "script_game_event_party_encounter" inside module_scripts.py to link the menu with the town
Still in game it gives me training field-menu when I enter that town. I have also noticed that the menu my town uses seems to change when I change the location of the town in module_parties.py. Right now it is located almost in the bottom of the file just above "Bridge_1". Does anyone know answer to this problem?
EDIT:
I managed to solve the problem
Code:
("travel_point",mnf_auto_enter,
"You continue your travelling.",
"none",
[],
[
("enter",[],"Continue Travelling.",[(set_jump_mission,"mt_town_center"),(jump_to_scene,"scn_scene_sardinia_1"),(change_screen_mission)]),
]
),
Code:
(else_try),
(eq, "$g_encountered_party", "p_home_village"),
(jump_to_menu, "mnu_travel_point"),
EDIT:
I managed to solve the problem