Adding a ground texture?

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Toasticuss

Sergeant
Hey everyone I'm currently making some new maps for a mod and I'd like to put in some new ground textures, I found that the current ones in the edit mode are kept in the "header_ground_types.py" file, I assume I just need to add a new line for my texture, but after that I dont know where to go. The textures for the header file are in the textures.brf in mount and blade. I assume there is some code somewhere that will link those two together. Where would that code be?

I did a search but couldnt find anything relating to a tutorial of making a new ground texture.....

Is it even possible?

Thanks.
 
Toasticuss 说:
Hey everyone I'm currently making some new maps for a mod and I'd like to put in some new ground textures,
...
Is it even possible?
No, not possible.
You can only replace existing ones and add 2nd texture (for patches blending in) to the grounds that initially do not have 2nd.
 
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