Toasticuss
Sergeant

Hey everyone I'm currently making some new maps for a mod and I'd like to put in some new ground textures, I found that the current ones in the edit mode are kept in the "header_ground_types.py" file, I assume I just need to add a new line for my texture, but after that I dont know where to go. The textures for the header file are in the textures.brf in mount and blade. I assume there is some code somewhere that will link those two together. Where would that code be?
I did a search but couldnt find anything relating to a tutorial of making a new ground texture.....
Is it even possible?
Thanks.
I did a search but couldnt find anything relating to a tutorial of making a new ground texture.....
Is it even possible?
Thanks.
