Adding a custom fort into the game

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Soooo, since its been kind of a drag and I finally found some good looking third age models to match the obvious stunning work of Konrad,
I have been thinking of adding the camp from TLD mod as a permanent player only structure where the players can drop off their troops. It would be in Jatu territory facing the mountains.
Question:
Is this even possible editorial wise without the compiler or can it be worked around with? The Camp should only serve the purpose of dropping of troops, similar to the "unlocked knighthood order castle", while it is generally percieved as impossible without a script to build a temporary camp, I opted for option two, build a permanent camp at start that you can own. It does not generate any money, its just there to hold troops for you so you can go on some hunt or do some quests without a bloated troop assortment.


And just so no one comments offtopic: I have played this game ALOT, hitting as much as 5000 days in games and as min 1000 days on average. So yes I know how the game is supposed to be played and that you CAN just become a vassal or a king and get yourself a fief to hold troops for you.

Thing is, I dont want to go that route and I like the rivendell/arnor camp from the TLD Warband overhaul mod. Otherwise I stick to the knighthood order castle to hold my troops for me.



Any intel on that matter would be swell,

Regards,
Your friendly neighbourhood occult meddler
 
I sure hope you get this to work. I've always wanted to roleplay a peasant revolt playthrough and this would be a place to start. Good luck.
 
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