saittam
Sergeant

We all end up there. High medicin and just higher tier units. Not even armies is an opponent longer. Take a fief with only your party. No problem.
And we all sit there with a fortune and nothing to spend it on.
How about a weapon and armor decay. They do need maintenance. Leather needs fat, sword needs to sharpen, bow strings needs to replace, arrows are just there and so on.
So how about giving the steward more work. One can chose so the steward deals with automaticly for a heavy fee. Or the party leaders deals with it. If one forgets about it for a year it should cost like a milion or more to get the troops new equipment, given you are tier 5 or 6 and have party of 200+.
It should also give affect on moral. Because it´s no problem roam around with 100 in moral. The more decay the less moral.
Also affect fighting performance. So that a very high decay on tier 5/6 soldier makes him/her equal to a tier 3.
Loot should be able to be used to keep decay away. But the tier should match. Not like now that a tier 2 helmet creates a tier 6 soldier (how is that possible?).
Maybe merc soldiers should be exluded. Increase their salery insteed. So that if one is low on cash one avoids them. But then they need to marked so it works with mods.
Only for player then. Something like this would kill the ai.
And we all sit there with a fortune and nothing to spend it on.
How about a weapon and armor decay. They do need maintenance. Leather needs fat, sword needs to sharpen, bow strings needs to replace, arrows are just there and so on.
So how about giving the steward more work. One can chose so the steward deals with automaticly for a heavy fee. Or the party leaders deals with it. If one forgets about it for a year it should cost like a milion or more to get the troops new equipment, given you are tier 5 or 6 and have party of 200+.
It should also give affect on moral. Because it´s no problem roam around with 100 in moral. The more decay the less moral.
Also affect fighting performance. So that a very high decay on tier 5/6 soldier makes him/her equal to a tier 3.
Loot should be able to be used to keep decay away. But the tier should match. Not like now that a tier 2 helmet creates a tier 6 soldier (how is that possible?).
Maybe merc soldiers should be exluded. Increase their salery insteed. So that if one is low on cash one avoids them. But then they need to marked so it works with mods.
Only for player then. Something like this would kill the ai.