Add gpu based physx rendering to relieve cpu usage as a toggle.(even if it's in alpha mode forever)

Users who are viewing this thread

most people have an nvidia gpu based on steam statistics. on a game that uses the cpu as much as this one, every single inch of performance we can get we should take, is there any given reason why devs didn't outright add this even as a pre alpha toggle, i'd gladly test it. i know it's a bunch of work and maybe not be doable without rewriting the game from scratch, if any developer like @Murat Türe could answer if this was doable or if it'd even help at all'd be great.
Top Bottom