Add a possibility to serialize your created material from memory stack to Tpac bytes, and save it to DataBase, as _mtl.tpac.
This give us a possibility to automate the process of materials creation and textures assignments.
(Best effort - Refresh AssetsDataBase)
Example:
This give us a possibility to automate the process of materials creation and textures assignments.
(Best effort - Refresh AssetsDataBase)
Example:
