You are nitpicking now lol. Its casual matchmaking, someone going off on its own is not a problem. You can tell him off, but no need to kick him out. You are asking for specific situations, common sense should be applied, but it seems its completely lacking in this communityAnd for pickups. Say a player crashes, and is able to get back into lobby quickly enough for the game to still run (and before round 2 ends IIRC). Should the other 5 people in the one pickup team be able to kick the players who join the crashed player's spot?
And the thing about abusive chat. Could this not just be solved by muting the person?
How much leniency should be shown to people who are AFK? Should they be able to stay AFK for several rounds? 1 round?
Is delaying by running around the map on a horse while being the last one/hiding/camping spawn trolling? You could argue that the opposing team can just cap flags.
Is 2 teamkills per round enough to be kicked? What about 5? What if the teamkills are clearly not intentional, maybe the player in question is just used to playing TDM with no team damage.
Should we hold higher skilled/experienced players to higher standards? If an experienced player acquires the same amount of teamkills as a lower skilled player, should he/she have a lower tolerance to be kicked? The argument being that the experienced player can obviously hold/time their swings better.
Glitching. People using cav rear glitch? What about map glitches?
I don't think all of these questions have 100 % consensus, which is why I am interested in hearing specific opinions about this. Rather than people alluding to some sort of consensus we either; supposedly have reached, or Taleworlds have clarified.
Taleworlds code of conduct:
"Apply fair play to everything you do in-game. Don’t use third-party hacks or exploits."
"Don’t abuse bugs or glitches that affect the game outcome, instead report them here."
- Do we agree what exploits, bugs and glitches are?
"Don’t troll by abusing in-game features to limit other players’ gameplay or inhibit their ability to win."
- Widely open to interpretation. Going alone? Picking shield inf and dropping shield? Refusing to 2v1 last enemy, instead allowing the enemy to kill your teammate because the enemy asked for a duel?
"Team-kills/hits can occur in the heat of the game and are understandable while accidental. Excessive team damage and intentional team kills/hits aren’t permitted."
- Not quantified
"Do not disconnect, leave the game, go AFK, refuse to play in game modes which require your active participation to establish a fair playing environment. We understand that various offline events can interrupt your gaming session but don’t make it a habit."