I feel like the price of the game is justified. In this new generation of inflated game prices, it's nice to see a reasonably priced game. That said, mods add a ton of content that should have been present on final release.
Give this game as much time as Warband had to stew and I'm sure it will be a different game in another 4-5 yrs post release along with any DLC taleworlds will add. Everyone will say it shouldn't take so much time but this was kind of the same with Warband, took forever before taleworlds was finished with balancing and features, and then modders unleashed on it.
Can't justify the small updates which change nothing but break game for mods (although most mods that work with v1.1.x work with the newer updates for me but it can be tricky).
Don't have anything to say about the price I paid, to me the early access was very promising and deserved my support.
And for what it's worth I rarely spend any gold on early access games, since many turns to be too bugged or disappointing at some point.
But this isn't EA anymore for Bannerlord. The game has been fully released and, once again, too little has been added to game since I first experienced it.
At least this is my (strong) feeling.
And according to many threads on this very forum, as well as on Reddit, various Nexus Mods and Steam comments walls it seems I'm not the only one.
I'd glady consider
"giving this as much time as Warband" if the game wasn't actually in a
full release state.
$49.99 is a reasonable price for a game indeed.
The thing is,
reasonable turns into
concerning when a full released game (dare I say
a final product ?) lacks basics/obvious features, becomes dull and boring at mid-game, when all you get are mostly silents updates with barely new stuffs (and an endless list of fixes...that will also seems to be fixed again in the next updates) and most importantly:
no communication from the studio about what to expect
to properly answers to these issues.
As far as I know, I have no idea if TW is aware of all our concerns.
Are they reading this forum ? Do they know many modders brought importants features to their game ? Are they inspired by some of those mods or even similar games like Crusader Kings 3 for any future new contents ? Do they actually need more time to provide us new features and complete the existing ones (workshops level, diplomacy, etc) ? Will DLC be involved for those hypothetics new features ? What are they priorities ? Are they currently struggling with the game for some reasons ?
I believe these are legits questions that needs to be anwsered.
Sadly I have little doubt the only hints we can expect anytime soon are another lists of obscure fixes, maybe a couple of new armors, why not a cool new cut scene or some over-situational feature (like the Sally Out Battle...) that won't really add much depth to the game.
Did I paid
$49.99 to be constantly in the dark, frustated with a game and stuck with vain assumptions threw all over Internet ? Nope.
Considering that once players (I'd rather say
customers) bought the game they'll be ok to have an
unfinished game for years, with little communication around, just because their previous release (Warband ?) has been set around that kind of weird pace...well sorry but I think it's dishonest and disrespectful.
And being an indie-game studio isn't an excuse. It's no secret game developpment can be tedious, costly and time consuming. But no one forced them to make an ambitious game on their own and sell it. People paid and showed support, now it's time to deliver your game, rather than a deluxe demo.