Crax
Veteran

So after playing a bit with it, I'd like to talk about it... I'm not trying to say I have reason and that you should change it the way I like, I'm just curious to see what you have to answer to the few points I'm making. Sorry if it's not very clear for any of you cause english isn't my primary language but I think it's not too hard to understand.
Anyway devs made the bow very inacurate under the following reason I quoted from nooser :
(This was exactly the aim of this downgrade of bows. How many people do you think are able to shoot an arrow over 300m distance and hit dead eye center 10 times out of 10? You´re one of these people who´re spoiled by taleworlds snipermachinegunbows.)
In my opinion the fun aspect was not considered, which is more important than the realisitic aspect in a game. I was very surprised when I first heard some people talking of the "snipermachinegunbows" overpoweredness. I used to cut trough the whole castle army with my 2-hander ruby sword and one-shot every thing.... I mean that may looks like it's overpowered but it's not, you're a hero in this mod and you need to be able to make a difference in a battle. Yes you can always rely on your commander, formation and different mix of unit to win fight, but that's another playstyle (not saying I'm not using this at all) but that I'm not a foot commander type of player, I like to be in the action and make a difference by killing the most dangerous target myself). To get to this stage of "snipermachinegunbows" it takes lot of time anyway, and even if you we're to hit 100% of your target on your way leveling up to that stage, it won't be that much of an easy path seeing how ridiculous is the damage on the bow you get before the PD6 ones... then when you reach the stage of one shotting everything at 300 meters, you still have to aim at moving target, around shield and you have a limited amount of kill with the number of arrow you cary. Anyway I tried to play as it is right now and I can tell you bow are ridiculously weak in the begining of the game even damagewise... if you manage to hit a target with some luck you'll score from 0 to 10 damage. Yeah I leveled it to the PD 10 and above 300 skill in MB 3.0 but I don't see why all the pain before that point is necessary ( I mean you can't kill stuff at all before that point and when you reach it, you see that it was not worth it cause I could kill much more using a 2 hander or 1 hander with a shield, throwing, crossbow, ect.. plus you have to spend an extra 10 point in PD to hit anything and another at least 6 in riding archery if you're mounted).
So yeah I know I can modify the item myself but breaking the way the computer we're balanced around those items is not interesting for a long game. as nooser say : (All the AI units will gain sniperscope precison too (too?). On top of their high arrow proficiency. This will upset game balance and be the cause of much mischief fun especially against archer heavy nations like D´Shar or Ravenstern.)
Also I don't know why pendor army and fierdsvain have bowyer at all as they can't kill anything with them anyway. making the grey archer noble was not necessary. a better way to keep the grey archer (only decent archer of pendor army) available would have been to make silvermist from pendor foot knight.
So tell me what you think.
Anyway devs made the bow very inacurate under the following reason I quoted from nooser :
(This was exactly the aim of this downgrade of bows. How many people do you think are able to shoot an arrow over 300m distance and hit dead eye center 10 times out of 10? You´re one of these people who´re spoiled by taleworlds snipermachinegunbows.)
In my opinion the fun aspect was not considered, which is more important than the realisitic aspect in a game. I was very surprised when I first heard some people talking of the "snipermachinegunbows" overpoweredness. I used to cut trough the whole castle army with my 2-hander ruby sword and one-shot every thing.... I mean that may looks like it's overpowered but it's not, you're a hero in this mod and you need to be able to make a difference in a battle. Yes you can always rely on your commander, formation and different mix of unit to win fight, but that's another playstyle (not saying I'm not using this at all) but that I'm not a foot commander type of player, I like to be in the action and make a difference by killing the most dangerous target myself). To get to this stage of "snipermachinegunbows" it takes lot of time anyway, and even if you we're to hit 100% of your target on your way leveling up to that stage, it won't be that much of an easy path seeing how ridiculous is the damage on the bow you get before the PD6 ones... then when you reach the stage of one shotting everything at 300 meters, you still have to aim at moving target, around shield and you have a limited amount of kill with the number of arrow you cary. Anyway I tried to play as it is right now and I can tell you bow are ridiculously weak in the begining of the game even damagewise... if you manage to hit a target with some luck you'll score from 0 to 10 damage. Yeah I leveled it to the PD 10 and above 300 skill in MB 3.0 but I don't see why all the pain before that point is necessary ( I mean you can't kill stuff at all before that point and when you reach it, you see that it was not worth it cause I could kill much more using a 2 hander or 1 hander with a shield, throwing, crossbow, ect.. plus you have to spend an extra 10 point in PD to hit anything and another at least 6 in riding archery if you're mounted).
So yeah I know I can modify the item myself but breaking the way the computer we're balanced around those items is not interesting for a long game. as nooser say : (All the AI units will gain sniperscope precison too (too?). On top of their high arrow proficiency. This will upset game balance and be the cause of much mischief fun especially against archer heavy nations like D´Shar or Ravenstern.)
Also I don't know why pendor army and fierdsvain have bowyer at all as they can't kill anything with them anyway. making the grey archer noble was not necessary. a better way to keep the grey archer (only decent archer of pendor army) available would have been to make silvermist from pendor foot knight.
So tell me what you think.




