Hey guys! I've got a question about the agent_set_scripted_destination.
When I use it in the battle field, it seems to have some side effects. So I'm here to ask, or clarify, the actual behavior of agents in scripted mode.
Two things I really want to know:
Will they attack (melee / ranged)?
Will they rotate according to the destination?
And one thing I know is that they won't yell for victory. Oddly that even though some are not in scripted mode, none of them will yell as long as anyone is in scripted mode.
When I use it in the battle field, it seems to have some side effects. So I'm here to ask, or clarify, the actual behavior of agents in scripted mode.
Two things I really want to know:
Will they attack (melee / ranged)?
Will they rotate according to the destination?
And one thing I know is that they won't yell for victory. Oddly that even though some are not in scripted mode, none of them will yell as long as anyone is in scripted mode.