AAR: Me, Floris | Completed | Chapter 60 & Epilogue posted (19-09-2015)

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monnikje 说:
Bobsama: Oh my... That's a lot! And I'd definately don't want to attack that Shariz.
A quick addition places Shariz at having 2,472 defenders, including about 25 super-soldiers (the Emirs themselves). I updated my post with a recent set of screenshots.

Anyways, decent update. That's basically what I'd have done in that situation. How many fiefs does King Floris hold? Figure 50*4 recruits (at least). I had a hell of a time getting my troops out of the towns I was going to give away to vassals. At one point, I held Saragoth, Rivacheg, Khudan, Curaw, and Dhirim. Thanks to the Diplomacy mod, I was able to send all troops worth sending (ie: recruits and elites) first to Curaw and then to Reyvadin. It was a mass exodus from Curaw to Reyvadin; the short journey had almost 2,000 troops in a dozen groups. Now I have to lighten my standing army. I have like 3800 troops of my own in one town, supported by that town and 4 villages plus a bunch of enterprises. I'm still losing money hand over fist.
 
Bobsama, sounds interesting perhaps your own AAR would do justice to your exploits, the more the better...



Monnikje, great chapter once more, looking at the lay of the land, king Ragnar missed some opportunities, sounds like he does not have a good marshal at the moment. Suggesting peace was a bold move indeed! Too bad all those "3K-jarls" are now free again, it would have saved you some trading trips...

I am curious to learn how the relationship with your lords is developing. Some time ago you held your famous 63 feasts but since that time you gained a few lords and handed out more then a few fiefs.

Finally I am curious about the saranids, looks like they are putting the squeeze on the Rodoks, are they saving up to go after you or are they bleeding too?

BTW, I noticed that you do not invest in Shields or in Tactics it is nice to see that you get on great without them, looks like I overinvested in both.

Cheers,

Gerard





 

 
Bobsama: If I count correctly, I've got 17 fiefs. But I won't have a problem with moving troops, since I have only Khudan and 16 villages. no troops are stationed in those villages, and I don't have any castles. A mass exodus would be indeed a really large operation.
You've got even more men than that Shariz. It seems like an interesting game you have there! I agree with Gerard, an AAR worthy.

Gerard Mulder: Thanks!
Ragnar has indeed missed quite some opportunities. His biggest loss was to fail to gather one large army and crush me once and for all. and who says anything about releasing those jarls in my prison? We're only having a cease fire, not a prisoner exchange. They are still tucked away in my cells.
Quite some lords have had relation hits after disagreeing with me handing out fiefs to certain lords, but most of them still have relations between the 80 and 90, and some are still around the 100. Ow, and those two lords who had a relation of 125: when I upgraded from version 1.113 to 1.125, that had been 'fixed' to 'just' 100.
I haven't seen any action from both the Sarranids and the Rhodoks for the past three chapters. Logical, since in gametime only two weeks have passed. But it's never good to see them quiet. I don't believe they are bleeding much, although they might be saving their strength to strike...
I let Artimenner invest in tactics: that way the party still has that advantage, and I can invest in other skills. And shield... Well, let's say that the martial skills aren't Floris' main focus :smile:. He carries two steel shields with him, which have never failed him. So I'm not quite sure if I actually need the shield skill with such equipment.

Currently I'm upgrading the mods, although things tend to get complicated. Unfortunately I won't have time today to complete that, so I can't load my game to check things out. Tomorrow I'll try to finish it :smile:.
 
monnikje 说:
Bobsama: If I count correctly, I've got 17 fiefs. But I won't have a problem with moving troops, since I have only Khudan and 16 villages. no troops are stationed in those villages, and I don't have any castles. A mass exodus would be indeed a really large operation.
You've got even more men than that Shariz. It seems like an interesting game you have there! I agree with Gerard, an AAR worthy.
Is there any easy way to make a map like you have?

Anyways, I forgot that I actually hold Reyvadin (on the former Vaegir coast). I'm running into an issue with deteriorating relations with both Sarranids and Rhodocks. I literally defended a castle besieged by Sarranids (who had -1 relation at the time) and they hated me more. All the while Rhodocks decides that they'd like to cluster**** Dhirim.
 
Gerard Mulder: Thanks!
Ragnar has indeed missed quite some opportunities. His biggest loss was to fail to gather one large army and crush me once and for all. and who says anything about releasing those jarls in my prison? We're only having a cease fire, not a prisoner exchange. They are still tucked away in my cells.
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Cool. I though peace always meant prisoner exchange... Better to have those little piggiebanks tucked away! As for the shields, I am surprised the steel shields (being quite small) serve so well.

 
Rahn: Good luck! I hope you won't loose your army in the first two weeks as I have had.

I AM HOBO OF DOOM: I'll try to duck.

Bobsama: On the Paradox forum I made a little 'tutorial' on how I created these maps. Click here. I use Gimp, and it took me an evening to create the first one. But because I use a lot of different layers, I thereafter hadn't had any problems creating new ones. Using my earlier work, I can now create a map of the new situation in five minutes. So: quite some initial work, but later on it's very easy.

Gerard Mulder: Using two shields was some very good advice I once received. An arrow in the back isn't that deadly anymore. And in case the first one does break down, you have a spare one, although those steel shields are very sturdy. I've never had one breaking down. You are right with that they are not that big, so full coverage isn't an option. But riding on my heavy warhorse, it's good enough.
 
increasing the shield skill used to/still does make your shield magically bigger. whats a good idea for two shields, is you go 1 steel and 1 board shield, the board shield stays on your back while mounted and has great coverage, and if your horse dies somehow and your still under heavy fire you can whip out the board shield to be untouchable.
 
That's actually quite a good idea for two shields :smile:. And I didn't know that effect of the shield skill. But for now I'm not investing in that skill: others await first.
 
monnikje 说:
That's actually quite a good idea for two shields :smile:. And I didn't know that effect of the shield skill. But for now I'm not investing in that skill: others await first.
I've found the shield skill to be very useful. It's definitely not a skill I'd bring to 10 (I'd stop at 4 or so), but the increased coverage and extra durability makes shields that much more useful. Otherwise, carry around the best board shield you can find and just use that shield in sieges.
 
Thanks for the tips :smile:. I'll think about it.

On a sidenote, I've finally updated my game and all the mods I use. I also had to abandon one, but on the other hand installed six new ones, including one I've made myself: Faction Arms Coloured v1.0. It does what the name says: on the TaleWorlds homepage, the arms of each faction are nicely coloured while in the game they are black and transparent. I replaced those ingame arms by the coloured ones.
I'll tell you more about the mods I use now in my next update (since I'll have to work today and tomorrow, I'll guess it will be not before the weekend before I post it).
 
Seems you hurt the nords territory wise, but they decimated your army... I think you'll need to rethink how you're handling these seiges since they seem to be destroying your forces when defending a castle.
Or instead of hammer strikes on hugely defended territories go for a more capturing and keeping Jarls while only taking weak castles until you don't have to worry about a sizable force being mustered against you... I would also think you'd need to be very careful of Sarranids they could see your power as a threat and just declare war for no reason... Like they always do to me. :sad:
 
I feel that my AAR must start soon. I am too lazy to start from the beginning, so it will be the starting of my kingdom.
 
Dohati: Capturing Nord nobles is exactly what I was aiming for, since the hammer-technique is wearing my own army down too much. And capturing small castles: it depends if I have to build a siege tower or a ladder. A siege tower takes 48 hours to create for me, and there's a high risk that the mustered nobles leave just before the fighting takes place.
The Sarranids... I'll try to get a non-aggression pact again before I declare war on the Nords again.

killer-blead: Do you mean how much time it took me to get that face right (not that much time, maybe half an hour fiddling with the slider bars - not much more - although I don't know the exact time anymore), or how long I'm playing this campaign (1186 ingame days, or 4 months in real life)?

Mrr.Phil: That's a good starting point :smile:. Maybe it's an idea to have a look at Wyvern's Realm of the Wolf, which also started with the formation of his own kingdom.
 
OMG i finally cuaght up with the story. Whew! love what your doing and can't wait to see the next chapter! :grin:
 
I stared my own AAR, could you please look it up and add it to your little list
 
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