CHAPTER 13
July 21, 1257
I rode out from Reyvadin, hoping to sign on with the Nords. I found a sizeable host of 'em, riding back to the north. One of 'em, Aeric, was quick to offer me a job. I accepted a one-month contract. Not long after, I heard, the Nords took Dhirim. I kind of wished I could've been there, but I've learned me lesson with sieges. I'm going to wage a different kind of war. I headed to Sargoth, where I found two sword-slingers in need of work I found one brave man willin' to join me in Kwynn, and in Tihr, I met a down-on-his-luck merchant by the name o' Marnid, who I allowed to join me little band. He's not a warrior..yet. I'll make him a proper sword-slinger though, and he's agreed to teach me about trade. I also recruited a small group of horsemen, who'd come in handy for raiding caravans. The Merry Marauders ride again!
July 24th
I led me men into Swadia, looking for trouble. I'd learned me lesson that sieges are a bad idea for a man like me, and instead decided to be the biggest nuisance to Harlaus I possibly could be; raiding caravans, killing his patrols, ambushing smaller forces, and the like. Outside of Uxhal, this night, we were spotted by a patrol twice our size; not wanting to fight them on the open field, I led them into a nearby forest. I ordered Marnid to stick close to me and watch what I do; I don't want him gettin' killed before I can make a proper warrior of him.
We fought them in a hilly area, and I knew the first order of business would be to take out their crossbowmen, who would slaughter me boys quickly if they weren't dealt with. Their leader, and only horseman, was a stupid knight [editor's note: Actually a Man at Arms], no doubt a noble bastard of Uxkhal, who wanted to make a name for himself by charging into the fray and killing us all singlehandedly. I brought down his steed with an arrow and the Merry Marauders butchered him quick. We charged, and I ordered 'em to follow me. One by one, the crossbowmen fell to our blades, and not long after, the rest of 'em. Miraculously, not one o' me boys was even injured; and the only Swadian survivor was one poor boy, couldn't have been more than 14, who we let go to tell his buddies about us.
Shortly after vanquishing the Swadians, a messenger from Jarl Turya approached, saying the marshal needed me an' me men to assist in takin' Curaw. Don't know how he bloody found me, considering I'm in the middle of the woods in hostile territory, but whatever. Adventure is adventure.
I met Jarl Turya outside of Tehlrog Castle, were he'd gathered seemingly most of the other Nordic lords. There, I heard that Dhirim and Curaw had been taken, and spirits were high. Seein' how long Swadia's reign over the north and the steppes lasted, I wonder how long it'll be before Ragnar bites off more than he can chew. But, I'm getting all philosophical again. Onto the mission: We were to scout Chide, Kelredan Castle, and Tahlberl, and report anything interesting to the marshal. Normally, this woulda been easy, but tryin' to get a bunch of guys in chainmail to move quietly is quite a chore. Marnid seems to be comin' along nice, though.
Not far away, we'd found that Chide had been looted. Even though I could see the bloody smoke in the distance, I knew I had to get close enough to touch the ruins before it would be well and truly scouted. Marnid asked why we had to get so close, so needless to say I told him to shut up. Busey painted his name on the walls in blood again, and when I pointed this out to Marnid he acted all confused, like he can't see him or something.
Chide spotted us before I get close enough to survey it. Normally I'd be angry with meself over me lack of stealth, but it's in the middle of the heath, so what was I to do? Busey isn't helping at all, shouting things he calls "Busey-isms", like "TEAM: TOGETHER, EVERYBODY ACHIEVES MORE!" and "FEAR: FALSE EVIDENCE APPEARING REAL!" [Editor's note: I am not making these up. Google "Buseyisms".] It's becoming quite a pain in the arse to do this, but for some reason I can't seem to get all the details about a place until I get within spitting distance. Our next target was Kelredan Castle, and we'd have to move quick because apparently the villagers sent out messengers to their lord, who, for some reason, we found no trace of, but somehow every Swadian lord would know we were there anyway.
Case in point, when we'd gotten close enough to scout the castle, Count Regas immediately burst through the gates and chased after us with nearly a hundred men-at-arms. Fortunately, we were able to evade him, even though for some reason my horse and men decided to HEAD STRAIGHT FOR HIM! Bloody idiots.
July 26th
We found Turya and his host besieging Suno, and they'd blazed a trail of mayhem all the way to the city; homes burnt, mutilated corpses, and empty mead horns. That night, we camped with the others around the city. This time, though, I wasn't going up that bloody ladder. Never again. Instead, I waited around in case Turya had any more tasks for me, which he did, though he waited until I was in bed to tell me. Even sent his bloody messenger out again, even though he was three tents down from me. He wanted me to go bring him 9 head of cattle to feed his men, which made me feel a little insulted. I'm a vicious, battle-hardened mercenary, not a bloody...cow...finder...guy!
July 27th
There isn't a bloody village in this land that hasn't been burned to the ground. The Rhodoks and the Nords are decimating the Swadians. I originally planned to steal the cattle, but ended up having to buy them from Burglen when I couldn't find ANY in Swadia. Lost nearly 2000 denars doin' that, so I decided to deliver the cattle and go find a caravan to loot.
Then, the unthinkable happened. Jarl Turya, AFTER I'd spent a good deal o' me gold on the cattle, sent his messenger to tell me not to worry about it. You could hear me yellin' obscenities for miles, I'm sure. Marnid, ever the merchant, convinced me to butcher the animals so we could sell the meat. The nearest friendly city was Dhirim, were we didn't get half of what we spent on 'em, but I wanted to get rid o' the stuff before it started to smell. We learned that Swadia had a trade agreement with the Sarranids, so it's back to the desert, this time, to hopefully capture a Swadian caravan.
July 30
We wandered around that hot, ale-less desert for days lookin' for a caravan. Then, when I decided to head back into Swadia, we encountered one heading for the Khergit steppes behind a Sarranid caravan. They were undoubtedly going to go through the mountain pass that leads to Narra, and so we rode there to set an ambush were the multitude of mounted guards would be at a disadvantage. Of course, so would me own horsemen, but it would give us a better chance than fightin' in the open desert.
Another victory for us! We forced their horsemen to charge up a hill to get at us and we tore 'em apart! Foolishly, I forgot they had swordsmen as well, so I ordered the boys to charge after the rest of the cavalry and was nearly overwhelmed until a few of me horsemen decided to come to me aid. I lost two men, and Marnid took a quarrel to the side. Screamed like a little Swadian girl when we cut it out, but he'll live. We took prisoners, as well; the caravan master, and a few o' the guards, along with the iron, salt, and flax they were taking to Narra. I hope Marnid regains consciousness when we get there, because I need someone to haggle for me.
July 31st
Managed to get Marnid awake long enough to make the deal, which got us nearly 2000 denars. We need to work on his "not getting hurt" skills. We went back to Dhirim, and were nearly caught by a Swadian lord in the process of raidin' a village. Pity I couldn't do anything to help, but I swear Harlaus and his fools will pay dearly.
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Sorry for this taking so long, everybody. I've been working full-time again, and doing stuff for Christmas. On the other hand, I just got a new PC, so, whenever we get a router to plug it to the 'net, I'll be re-installing Warband on it and hopefully so the @#$#()ing sieges won't lag. Updates will be as often as I can pry myself away from Fallout 3.
Also, if I started a forum specifically for the posting of AARs, would anyone be interested? I'm planning on a Fallout 3 story in the near future.