Mallind
Recruit

So, my passion is to skin games, add new things, give some face lifts, and in this case, I went for face lifts, so I textured some faces as DDS, added them, then used to the BRF to assemble them. So, I tried in game after editting the module.ini and it said something along the lines of no object for the texture, which I understand what the problem is. How to solve it however, I am a bit confused. Do I use the OpenBRF to apply the texture to an object, or and if so, how? And if not, well, please help regardless! I looked around the forums and didn't find anything relative, apologies if I'm reposting something that is blatantly obvious to the majority.