Manitas
Grandmaster Knight
When it's dark, your vision fades with distance (well, when it's not too)
It can be achieved easily using black fog. But there's another thing that needs to be done to make it not looking like just dark fog:
- The skybox must not be affected by the fog.
It's also useful for day scenes, except the fog has to be approximately the skybox color, and the far fog distance must be greater than the greatest dimension of the scene. It adds quite much depth to the way things look, and is soo easy to code.
It can be achieved easily using black fog. But there's another thing that needs to be done to make it not looking like just dark fog:
- The skybox must not be affected by the fog.
It's also useful for day scenes, except the fog has to be approximately the skybox color, and the far fog distance must be greater than the greatest dimension of the scene. It adds quite much depth to the way things look, and is soo easy to code.