A Song of Ice and Fire (v0.4) for Mount&Blade 0.903
You can download the mod here: http://www.filesend.net/download.php?f=77f7ac98518d8d526f523f20936f573e
Can't register at the file repository yet

, will upload there when receive account activation e-mail...
Features:
- Adapted names of factions, kings, knights and troops
- 20 NPCs (incl. adapted faces, char-values, items, dialogs)
- Adapted faces, char-values and items for all kings and knights
- Wildling-Quest (replaces the river pirates quest)
- 3 new arena fighters (in Happy Boar)
- 9 unique items
- Banners for all knights
- Arena Expansion
- Possibility to join Greyjoys-Invaders
- Hireable Brave Companions
- Different prices for different prisoners (from newer version of BoW)
- Targaryen Roaylists as new enemy party
- New (dornish) items
- New troop-trees (now mounted troops for every faction)
- New, more detailed and precise map of Westeros. [
new in 0.4]
- Most knights binded to their proper estates (towns and castles) [
new in 0.4]
- (Optional) Greyjoy invaders spawns continuously and raze nearby villages... However, invasion could be stopped by keeping amount of active greyjoys scouts at low level... [
new in 0.4]
- There is a Wall and an Others behind it... [
new in 0.4]
- (Optional) Winter coming... Others spawns countinuously, just like Greyjoys, and when their amount rises, they begin to spawn further to south... [
new in 0.4]
- Included
Town Siege Fix by
Seff [
new in 0.4]
Minor changes in version 0.4
- Changed names, apperance and banners of several knights, who couldn't be in action because of pre-war history (e.g. Eddard Stark, who never returned to North after King Robert's death) or never had any actual power or authority in Westeros (e.g. Xho, Ilyn Payne...)
- Zendar now named Castle Black and located at Wall, start point moved there too.
- Manhunters are renemed to Night Watch Patrol.
- Coins now called 'stags' and 'dragons'. There is an option, when start new game, how many stags in 1 dragon - 210 (that's right count) or 100 (wrong, but more comfortable)
- Game starts at year 298, and there are no names for months, they called just "2nd moon" or "9th moon"...
- New mod logo by
HokieBT.
Known bugs and incompletenesses (hope to solve it in future releases...):
- Inconsistency between settlements locations and their scene exterior
- Some banners looks correct om map, but turned wrong in scene (
I think, I've already found a solution, but that requires some time...)
- Others' appearance in game completely fall short of book's description... (
I've already got textures for them, but still need to integrate them...)
- Post others bugs here!
Credits:
-
Chivalric (whole work on mod up to v.0.3)
-
Sparehawk (map, banners, scripting)
-
Kid (faces, equipment, dialogs)
-
horkesh (new troop-tree, new items)
-
Gohda (banners and textures)
-
Gellan (banners)
-
HokieBT (mod logo)
- Thanks to
Janus (basic version) and NCrawler (porting to 0.9xx) for allocating Arena Expansion
- Thanks to the
Band of Warriors-Team for allocating their source-code
http://forums.taleworlds.com/index.php/topic,28175.0.html
http://forums.taleworlds.com/index.php/topic,25786.0.html (Credits BoW)
- Thanks to
Seff for Town Siege Fix