Gundato
Sergeant

Let's see. After maybe 45 minutes of modelling, 15 minutes of UVW-unwrapping/texturing (just a base coat so as to better see how the model looks lin-game), and about 2-3 weeks of procrastination, I am ready to import.
Since this should be roughly the size of a hatchet, I did an export with brf edit and an import into max.
Are there any special parameters I need to set on that importer? The hatchet just seems so tiny (albeit, I modeled this the same size as I usually make a rifle, and those tend to be the size of a gatling gun before I scale), and before I go about rescaling, rotating, and moving, I just want to make sure that I won't have to do this four or five times.
So yeah, are there any special things I have to do if I want to import one of the M&B weapons into 3ds Max (as a reference model for final tweaking)? Or are the M&B models really that tiny (I realize that it is all relative, but even then, it just seems a bit small). I already saw a thread about exporting (have it bookmarked), but I am not really there yet. I have 3ds Max 7 if it matters (I still have my student discount if for some unlikely reason the OBJ plug-in is drastically different now), but for something as basic as the obj format, I don't see it making a difference.
Thanks, and sorry if I missed it somehow.
Since this should be roughly the size of a hatchet, I did an export with brf edit and an import into max.
Are there any special parameters I need to set on that importer? The hatchet just seems so tiny (albeit, I modeled this the same size as I usually make a rifle, and those tend to be the size of a gatling gun before I scale), and before I go about rescaling, rotating, and moving, I just want to make sure that I won't have to do this four or five times.
So yeah, are there any special things I have to do if I want to import one of the M&B weapons into 3ds Max (as a reference model for final tweaking)? Or are the M&B models really that tiny (I realize that it is all relative, but even then, it just seems a bit small). I already saw a thread about exporting (have it bookmarked), but I am not really there yet. I have 3ds Max 7 if it matters (I still have my student discount if for some unlikely reason the OBJ plug-in is drastically different now), but for something as basic as the obj format, I don't see it making a difference.
Thanks, and sorry if I missed it somehow.