It just occurred to me that now that we have the level editor, we could finally implement the idea of owning property.
My idea is this: armagan adds two locations to the world map, one on the Vaegir side, one on the Swadian side, named "Insert Character Name Here's Grounds" or something. These locations would be flat and become accessible after you've attained the rank of knight for the corresponding country, at which point you're given a title, land and a personal servant. When you go to the location, your man (Or woman) will be waiting for you.
He'll tell you the situation of your estate, give you the weekly income for your lands and let you rename your homestead. You can move him around and construct a neat fortress or ranch or whatever around him using the edit mode. Every rank you achieve in the army after knight will give you some kind of an option to develop your estate which can be activated by talking to your servant. These would increase your weekly income and grant additional bonuses, for example you'd get a steady flow of grain from farming, collectible from your servant.
The system could be developed as M&B progressed, in the end the whole thing would be much more interesting and complicated and you might have to defend your castle from hostile forces. This would also solve the motivation problem for doing faction quests. Sound good?
My idea is this: armagan adds two locations to the world map, one on the Vaegir side, one on the Swadian side, named "Insert Character Name Here's Grounds" or something. These locations would be flat and become accessible after you've attained the rank of knight for the corresponding country, at which point you're given a title, land and a personal servant. When you go to the location, your man (Or woman) will be waiting for you.
He'll tell you the situation of your estate, give you the weekly income for your lands and let you rename your homestead. You can move him around and construct a neat fortress or ranch or whatever around him using the edit mode. Every rank you achieve in the army after knight will give you some kind of an option to develop your estate which can be activated by talking to your servant. These would increase your weekly income and grant additional bonuses, for example you'd get a steady flow of grain from farming, collectible from your servant.
The system could be developed as M&B progressed, in the end the whole thing would be much more interesting and complicated and you might have to defend your castle from hostile forces. This would also solve the motivation problem for doing faction quests. Sound good?