I was thinking the other minute there about the problem of the player character being able to carry several large weapons with him to the field of battle which, as one might well believe, is somewhat unrealistic. The equipment screen we have now doesn't make a difference between 4 daggers and 4 great lances when you enter a battle, which I believe, could be improved by setting some restrictions to the weapon slots. So here's what I thought:
The equipment screen
Here's what the slots should represent, and what could be carried there. I divided all the equipment to 4 groups: 1. 1-handed (1h) weapons (all the wepons carried in one hand + bolt & arrow quivers, throwing axes, daggers & knives), 2. 2-handed (2h) weapons (all the non-polearm 2h weapons, crossbows, bows, javelins, jarids), 3. polearms and 4. shields.
Slot 1 - Right hand (this is the weapon you start the battle with)
Polearm, 2h weapon, 1h weapon
Slot 2 - Left hand
1h weapon, shield (if you have a weapon here, you can only carry it, not fight with it (unless dual wielding is added at some point))
Slot 3 - Belt
1h weapon
Slot 4 - Back
2h weapon, 1h weapon, shield
Naturally your left hand slot (slot 2) should be empty in order to use 2 handed weapons.
Here's some virtues of the system:
You can only take 1 polearm into the battle with you, and you cannot use another weapon it unless you throw the polearm away first (which should be an option). So if you want to switch into another weapon, you must first throw away your halberd, and then take your sword from your belt and the shield from your back.
You can take a maximum of 2 non-polearm 2h weapons into a battle, one in your hands and one slung to your back. If you do, you cannot take a shield, as there is nowhere to carry it.
So that's that. Any thoughts?
edit: an attempt to clarify the text
The equipment screen
Here's what the slots should represent, and what could be carried there. I divided all the equipment to 4 groups: 1. 1-handed (1h) weapons (all the wepons carried in one hand + bolt & arrow quivers, throwing axes, daggers & knives), 2. 2-handed (2h) weapons (all the non-polearm 2h weapons, crossbows, bows, javelins, jarids), 3. polearms and 4. shields.
Slot 1 - Right hand (this is the weapon you start the battle with)
Polearm, 2h weapon, 1h weapon
Slot 2 - Left hand
1h weapon, shield (if you have a weapon here, you can only carry it, not fight with it (unless dual wielding is added at some point))
Slot 3 - Belt
1h weapon
Slot 4 - Back
2h weapon, 1h weapon, shield
Naturally your left hand slot (slot 2) should be empty in order to use 2 handed weapons.
Here's some virtues of the system:
You can only take 1 polearm into the battle with you, and you cannot use another weapon it unless you throw the polearm away first (which should be an option). So if you want to switch into another weapon, you must first throw away your halberd, and then take your sword from your belt and the shield from your back.
You can take a maximum of 2 non-polearm 2h weapons into a battle, one in your hands and one slung to your back. If you do, you cannot take a shield, as there is nowhere to carry it.
So that's that. Any thoughts?
edit: an attempt to clarify the text