A money sign

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powerg8

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Ok, I know it's not a big deal but shouldnt there be a money $ign insted of just the word gold or Denners?Why do Swaidians and Veagirs have the same currancy?

Anyone what to try and design one?I'm not in a creative mood right now.
 
Money was a peculiar thing in the middle ages. You went by the worth of the coin -which was equal to its weight. The name of the coin was really of very little import. If you *wanted* you could just deal in ounces of copper, silver and gold, but... :wink:
 
powerg8 said:
Ok, I know it's not a big deal but shouldnt there be a money $ign insted of just the word gold or Denners?Why do Swaidians and Veagirs have the same currancy?
Why shouldn't they? :smile:
Business is business.
Even war...

After all, they speak the same language [ok, it is english for the sake of convenience, but in-game I never had the impression they spoke different langs...].

I read somewhere Vaegirs actually were Swadia's serfs, so it makes sense they mantained ingrained customs as language and coins.

Had it been a real-world scenario, they might have developed different currency and idiom, after a while.
Being a game, it's only a matter of simplicity, I guess.
Maybe they are part of a large empire, and they can't even mint coins.


About currency symbols, roman coins come to mind. They used letters, such as HS, and so on, to define money face value.
Since Armagan chose Denars, we might used something like "Đ".

:smile:
 
I like denars. Although rooted in a particular Roman coin (denarius = ten ases), the denarius/dinars/deniers were used over a very widespread area as the primary unit of money & weights throughout both Europe and the Middle East. It continues on as the name of the currency of many countries.

The denarius was at the heart of the imperial or L.s.d. accounting system set up c. 800 by Charlemagne that persisted in most of Europe until the French Revolution (and in the UK all the way to the 1970s).

(Its called the L.s.d system because L = libra/livre/lira/pfund/pound, s = solidus/sou/soldi/schilling/shillling, d = denarius/denier/denari/pfennig/penny, with accounting calculated at L.1 = 20s = 240d. If you look at British prices from prior to the 1970s, you'll always see 20 pence denoted as 20d not 20p. And (IIRC) gold & silver fineness & weights are still recorded in deniers.)

And not only in accounting units. Denars was actually the circulating coin of the period. Throughout that time, libras & solidi were purely notional accounting devices, they did not actually exist as coins. The only coin minted throughout most of Europe during the Middle ages was the silver denarius. And the main circulating gold coin of throughout the Islamic world in that very same period had the very same name -- the dinar.

So, denars is a very appropriate choice. What name would you prefer?
 
I just ment a sign for it like $ ,but not that one.And maybe pictures of the coins with the king and the counts face's on them.
 
As a lover of history trivia, I found that information facinating. this post is sort of a waste of a post, I know, but I just thought I ought to show appreciation for someone who knows their stuff :grin: Did you get that out of a book or class or what? If it's a book, I'd like to know the title...
 
A Lord of Men said:
As a lover of history trivia, I found that information facinating. this post is sort of a waste of a post, I know, but I just thought I ought to show appreciation for someone who knows their stuff :grin: Did you get that out of a book or class or what? If it's a book, I'd like to know the title...

Thanks. :smile:

This is relatively common knowledge and you can find it in any Medieval economic history. A good book is Glyn Davies's "History of Money". But I'm sure you'll find plenty of info just googling around on the web (esp. numismatic sites).

EDIT: Here's a nice site. Lots of pics of Medieval deniers.

[Corrected: You'll also see some oboles on the site. These belong to a different system of accounting (Greek ironweights), which are 1 talent = 60 mina = 6,000 drachmas/shekels = 36,000 obols. Byzantine territories used coinage based on these Greek ironweights rather than the Carolingian L.s.d. ]
 
-> Khalid ibn Walid.

You are effectively treating Calradia as if it were a real world scenario [or a very closely related parallel-earth setting].

What area/era would you say M&B features/portrays/incorporates?


Also, powerg8 mentioned a money sign.
Aes signatum had devices; roman currency had letters and words too.
[Trying to keep up, here... :wink: ]

What would you suggest for a Calradian money sign, if ever?


:smile:
 
Questor said:
You are effectively treating Calradia as if it were a real world scenario [or a very closely related parallel-earth setting].

Yeah, I know. :smile:

It's almost inevitable.

What area/era would you say M&B features/portrays/incorporates?

Probably 950-1250, give or take a half-century, ranging from the mountains of Iberia to the steppes of Central Asia.

Also, powerg8 mentioned a money sign.
Aes signatum had devices; roman currency had letters and words too.
[Trying to keep up, here... :wink: ]

What would you suggest for a Calradian money sign, if ever?

*shrug*

Don't know really. The classic would be just the simple d (as in 100d.) but probably that's not exciting enough for those looking for cooler-looking money signs. :smile:
 
And I would have said 250 years after that. Look at the armour! :eek:

Of course, that's the problem when you have nasal helmets and barbutes, scale and full plate, and viking swords and shamshirs in the same game. :wink:
 
Khalid ibn Walid said:
It's almost inevitable.
Yes, M&B's got priests and nuns, karls and steppe riders...
Weren't it for "Swadia" and "Vaegir" it would be a full-fledged medieval rpg, along the lines of Dark Lands.

Khalid ibn Walid said:
Probably 950-1250, give or take a half-century, ranging from the mountains of Iberia to the steppes of Central Asia.
Same thought here [wouldn't have said Spain, though; Poland maybe].
Weren't it for those plate armours [and bardings], it would really fit in a XIII cent. real world scenario.

...

Destichado said:
And I would have said 250 years after that. Look at the armour! :eek:
Of course, that's the problem when you have nasal helmets and barbutes, scale and full plate, and viking swords and shamshirs in the same game. :wink:
Maybe I risk saying something unpopular but... let us ditch the plates. :wink:

I feel they are out of place; they don't fit in well with the rest of the armours types.
Barding looks like later XVI equipment; while the plate suit looks earlier: those joint types dated back to as early as 1380.

Leave plate out and fit in new brigandine types, I'd say.
Maybe new jazeraint armour, since scale AND lamellar share the same model.
I wouldn't mind a full scale suit too.


:smile:
 
what if swadia and vaegir had diffrent forms of money? that way it would add more to the rivalry they have and thier individual feel, and vaegir currency wouldnt be accepted in some swadian citys and swadian currency in vaegir citys, so you couldnt just go into some random enemy city and buy all thier goods.
 
If they had different forms of money then you would get more moneychangers along with the merchants. I would like to see money weigh something, so that some merchant prince would be crawling along the map at a slow speed just waiting for the underfunded river pirates to come along and ask for a donation.

mfberg
 
before you could get slowed down by having too much money, there would absolutely have to be a bank of sorts to keep excess cash in.
 
I don't love the idea of different currencies, but if it were feasible, I wouldn't mind too much either.

Money doesn't have to be bulky, though.
Depending on era and country, coins could be as large or as tiny as inflaction dictated.

Besides, it has been already pointed out: "denars" can be considered a symbolic currency.
They could actually be gold or silver ingots, with no special value beyond inherent metal value.

It happened; fines for deserters, in Carolingian times, used to be paid in gold.
And since golden currency was nearly unheard of, we must assume laws meant unsigned gold, that is, ingots and bars, at face value.

I wouldn't mind a barter system - it would make sense.
Nor I would mind a complex monetary mechanism too much.
But M&B is first and foremost a fighting game.
A fighting game without a gaming world.

Before asking for details [such as detailed currency] we need the general framework.

:wink:


EDIT:

I must be missing posts; when is next version due, exactly?
 
Can 'O' Soup said:
Okin, I did say a bank of sorts. Just anywhere that you can let your cash lay low till the heat is off.

Leave them with a goldsmith. Goldsmith strongboxes were the strongest things around and they did perform this "storage" role for others.

(P.S. - I don't like the idea of multiple currencies one bit. It would be an added complication. And irrelevant really. Who cares if it is a Swadian coin? Money was valued by content, not by tale.)
 
Talking about money, I think the money system in the World of Warcraft for example is pretty functional with its copper, silver and gold coins. 1 silver was worth 100 coppers and 1 gold worth 100 silver. At low levels felt awesome to hold your first very own silver coin. Also I like the idea of the nobility handling silver and gold while lowly peasants trade with copper coins.
 
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