Kardiophylax
Knight
Munx said:Im so glad your adding these kind of effects, will make the gameplay so much more intresting
well depends does it use only the corpses nearby or every corpse on the map ?
If only the corpses nearby then the dmg is fine.
Btw will corpses disaper after using corpse combustion ? that would be a neat effect
Current plan is to just give this ability away when you join them, as long as you remain a member. It will be on a 5 minute cooldown or so, maybe longer to avoid exploitation.
Currently, no, they won't disappear. It is possible, but it would require a little more work as I would have to add a timer to countdown how long to wait (while the bodies burn) before removing them. I hadn't thought it worth doing, but I could be swayed if others feel the same. I do have precautions in place though. A body can only be combusted once, after that, that corpse can't be used again.
It is only nearby corpses that get combusted into flames. The radius of the blast damage around each is then half of that. So it is most deadly when you are standing close to the front lines and there are a lot of bodies stacked up. Also, I believe I am going to require you be dismounted to use it.
Thanks, I'm glad you are looking forward to the changes. Mainly have a few particle effects and possibly some additional sound effects to implement and I'll be done with them.