Place: Towns
Given By: Gang leaders
Time:20 days
- A gang leader needs the player to escort a "merchant caravan" of his friend from town A to town B. A party spawn guarded by few Ruffians.
- During the travel from A to B the following can happen
If Fail: Player might be arrested in town B, loses relations with quest giver, is made prisoner by one of the spawning parties.
Given By: Gang leaders
Time:20 days
- A gang leader needs the player to escort a "merchant caravan" of his friend from town A to town B. A party spawn guarded by few Ruffians.
- During the travel from A to B the following can happen
- Parties of rival gangs spawn and try to intercepts and attack the mission party
- Realm Parties spawn and intercept the player party asking about the cargo, allowing persuasion chance or a fight against the intercepting party.
- Create a diversion. The player accuses the Customs Officer of Sleeping with the player sister, and then starts a brawl. If all guards unconscious success, if player unconscious fail.
- Talk your way in. The player enters the town and heads to the customs guards outside the city walls, talking to them allows for a conversation where the player tries persuasion for the Escorted Party not to be searched. If successful mission ends, If Fail option 1 and 3 are available
- Let the money talk. Try to bribe the customs guards. If success a bit of gold is sacrificed for the mission, if fail option 1 becomes a fight to not be arrested for bribery.
- Turn them in. Player informs the customs officer of the suspicious party, failing the mission, leading to a lot of opinion loss with quest giver, small opinion gain with the town merchants and owner clan + small gold bonus + honor
If Fail: Player might be arrested in town B, loses relations with quest giver, is made prisoner by one of the spawning parties.