Liberious
Recruit

Here are a few tips for realism-
-Increase the running speed, or at least add a sprint button.
-Allow ability to pick up weapons off the battlefield, AKA grap a fallen enemies sword
-Damage should affect enemies. I hardly think that an enemy could charge forward unhindered with an arrow protruding from his skull
-A moral factor. It is rather strange to see a single river bandit charging my 20 man army of knights.
-A shield bash. This would be an awesome feature to add IMO, very helpful for spear users. Also, just a basic melee "push" kind of thing would be welcome. I would like it to do 5-10 points of mele dmg, and throw your foe back a few feet. Help take the pressure of spearmen/archers.
There is my 2 cents!
-Increase the running speed, or at least add a sprint button.
-Allow ability to pick up weapons off the battlefield, AKA grap a fallen enemies sword
-Damage should affect enemies. I hardly think that an enemy could charge forward unhindered with an arrow protruding from his skull
-A moral factor. It is rather strange to see a single river bandit charging my 20 man army of knights.
-A shield bash. This would be an awesome feature to add IMO, very helpful for spear users. Also, just a basic melee "push" kind of thing would be welcome. I would like it to do 5-10 points of mele dmg, and throw your foe back a few feet. Help take the pressure of spearmen/archers.
There is my 2 cents!
