nightrunn3r
Recruit

1. Lance problem: When there are a lot of soldiers on the field, it becomes very difficult to get a couched lance strike, because every time you even brush another horseman, you immidiately lose a lot of your speed. Perhaps the speed penalty for running into another horse (if it is a slight angle) could be reduced.
2. Horse dying causes player damage: You should take a good amount of damage if your horse is killed while you're riding it. A fall from that height with the added possibility that your horse might crush you looks very painful.
3. Knockdown decreased: Footmen should only be able to be knocked down every x seconds. Also, you should have to be going fairly fast to be able to knock over a footman.
4. Unhorsing:
A blow that takes X percent of your hp in a single strike should unhorse you/an enemy.
5. Jumping: The jumping animation is pretty lame. It looks like the player is levitating; maybe it could be made a little more realistic?
2. Horse dying causes player damage: You should take a good amount of damage if your horse is killed while you're riding it. A fall from that height with the added possibility that your horse might crush you looks very painful.
3. Knockdown decreased: Footmen should only be able to be knocked down every x seconds. Also, you should have to be going fairly fast to be able to knock over a footman.
4. Unhorsing:
A blow that takes X percent of your hp in a single strike should unhorse you/an enemy.
5. Jumping: The jumping animation is pretty lame. It looks like the player is levitating; maybe it could be made a little more realistic?