DennyWiseau
Veteran
Short answer is that armour matters much more.
You value your experienced troops not only because of their skill but also because of their equipment. This is especially evident when you find yourself in a harder battles where you are either heavyly outnumbered or the ratio of experienced/armored to unexperienced/unarmord troops is either in your favor or against you. I have often found that when more than 80% of my lowgrade peasent army is wiped out, the remaining 20% will be the most experienced and well equipped men that despite being outnumbered are able to win the battle if they dont get surrounded. This also make you pick and choose your battles more carefully as the enemy armor composition actually matters insted of just the army size alone, like its the case with vanilla right now.
Also the feeling of being able to completly stomp looters singlehandledly in heavy armor without takining much damage is really satisfying, you actually progressed more signifcally through the game.
The biggest problem with vanilla combat is the "brain dead" nature of it, everybody will just yolo into an "blob" of a overhead hackfest until one side gets surrounded and wins, It feels very unsatifying and also get extremly repetetive.
You value your experienced troops not only because of their skill but also because of their equipment. This is especially evident when you find yourself in a harder battles where you are either heavyly outnumbered or the ratio of experienced/armored to unexperienced/unarmord troops is either in your favor or against you. I have often found that when more than 80% of my lowgrade peasent army is wiped out, the remaining 20% will be the most experienced and well equipped men that despite being outnumbered are able to win the battle if they dont get surrounded. This also make you pick and choose your battles more carefully as the enemy armor composition actually matters insted of just the army size alone, like its the case with vanilla right now.
Also the feeling of being able to completly stomp looters singlehandledly in heavy armor without takining much damage is really satisfying, you actually progressed more signifcally through the game.
The biggest problem with vanilla combat is the "brain dead" nature of it, everybody will just yolo into an "blob" of a overhead hackfest until one side gets surrounded and wins, It feels very unsatifying and also get extremly repetetive.
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