@JurgenJuggernaut Have you read the thread or only the OP?
@Mikal Manfriedson and I has changed the suggestion quite abit
Just so we know which suggestion you are disagreeing with.
@Mikal Manfriedson, maybe we should update the OP?
The main post, sorry, for not reading the whole dump me, will update my comment.
Yep update it xD.
@Mikal Manfriedson
"But you are of course entitled to your opinion. I just do not share it. I mean...are we talking the same gear items? Your only novelty is that you can give them at any time while in my model you can only give them to them on upgrade. I do not get, what is complicated in both systems!? *scratches head*"
What I meant is having units leveling up for example 5 - 10 - 15 - 20 levels with the same gear ("Recruit gear"), and having as you have said "Gear" item, that upgrades the equipment quality gear of the unit independant to their level, thing with this system is that is way complicated.
Then there would be 5 Tier gears:
- Tier 0 [culture] Civilian Gear (This is for farmers and the like)
- Tier 1 [culture] Recruit Gear (This is the starting gear of recruits)
- Tier 2 [culture] Soldier Gear
- Tier 3 [culture] Veteran Gear
- Tier 4 [culture] Elite Gear
Note:
Doesnt matter which they are archers, infantry, riders or nobles.
So for example: khuzait Peasant (lvl 5) can be upgraded with a Gear of any Tier, you dont need a T2 to upgrade to T3. You can be T0 and use a T4, but his stats are those of a lvl 5 (or his current level). Upgrading levels wouldnt cost gold, only increases wage. We would use gold for the gear and horses.
Khuzait Peasant (Lvl 5)
5 gold wage | Can be upgraded to;
Khuzait Peasant (Recruit)
Khuzait Peasant (Soldier)
Khuzait Peasant (Veteran)
Khuzait Peasant (Elite) |
Levels up to Khuzait Nomad (lvl 10) | |
Then Khuzait Peasant (Recruit/Soldier/Veteran/Elite) can still be upgraded (level up) to Khuzait Nomad, thing is under this system the troop tree would "deform" and change way to much, horse upgrades would need horse still, thats way I said it was complicated.
Note:
I would also say that horses to work like gears to make the troop three more flexible. But that basically would change the whole troop tree, to having 2 types archer and infantry from which they can become mounted ones.
The whole idea behind this, is that Veteranity does not has to do with gear quality. Most medieval systems and also other governement systems most troops had to get their own gear, ex. Greek Hoplites inherited their armor from their fathers, most medieval armies had to pay for their gear, few like the Roman Empire provided such gear, or even pay to them.
That said the player itsef starts as a merc like band, still I like the idea of mercs not needing gear and instead having bigger wages. Plus under such system would help eco problem right now with parties and garrisons, since would mean your "regulars" get less wages, but instead they are provided with food and gear, this itself could become a Kingdom policy.