here are some my suggestions to fix the current snowballing issue;
Add a "war weariness" mechanic
The ideas are pretty barebones so far, but i'll add more when i can think of something. I would love to hear what you guys think, if you have any suggestions or anything to add please go ahead.
Add a "war weariness" mechanic
- the longer the realm is at war the more financially taxing it should be on the ruler's economy.
- units should receive a morale penalty during long campaigns, and eventually start deserting if the campaign continues.
- relations between the ruler of a kingdom and his vassals should be impacted negatively if the war drags on for too long.
- newly conquered realms should be very costly to manage.
- make it so that citizens of recently conquered towns and village are less likely to provide the conqueror with troops.
- make them independent from the player, and be able to recruit their own army, similar to the minor factions.
- unstable realms should make the claimants grow stronger and become more threatening.
The ideas are pretty barebones so far, but i'll add more when i can think of something. I would love to hear what you guys think, if you have any suggestions or anything to add please go ahead.





