Aequites
Veteran

Greetings.
I'm currently working on custom companions and have a few questions.
First of all, in module_scripts there's a line that says "slot_troop_kingsupport_argument, argument_ruler" - what does it actually mean? I know that once you tell a companion you aspire to be the king he will start a dialogue with you with custom lines (that I've already created in module_strings). What does this value ('argument_ruler') influence on?
Also, in the next line saying slot_troop_kingsupport_opponent, "trp_npc3" is that the code of NPC that will approach you and scorn you for sending this guy you're coding on a mission or is that the code of NPC that you send on a mission and then the NPC you're coding approaches you with scorn?
What's more important, I've run into a problem that when I approach my companions in taverns (to check their look in game and dialogues) they just use absolutely random lines. I mean, npc1 is supposed to say only npc1 lines as I'm supposed to say npc1 response lines. But the player (in my name) and the NPC itself just have absolutely random lines of other NPCs and so on and I cannot determine the problem. There are no errors concerning this file in build_module.bat.
I'm currently working on custom companions and have a few questions.
First of all, in module_scripts there's a line that says "slot_troop_kingsupport_argument, argument_ruler" - what does it actually mean? I know that once you tell a companion you aspire to be the king he will start a dialogue with you with custom lines (that I've already created in module_strings). What does this value ('argument_ruler') influence on?
Also, in the next line saying slot_troop_kingsupport_opponent, "trp_npc3" is that the code of NPC that will approach you and scorn you for sending this guy you're coding on a mission or is that the code of NPC that you send on a mission and then the NPC you're coding approaches you with scorn?
What's more important, I've run into a problem that when I approach my companions in taverns (to check their look in game and dialogues) they just use absolutely random lines. I mean, npc1 is supposed to say only npc1 lines as I'm supposed to say npc1 response lines. But the player (in my name) and the NPC itself just have absolutely random lines of other NPCs and so on and I cannot determine the problem. There are no errors concerning this file in build_module.bat.

