Akkernight
Recruit
Hello.
I've been thinking a bit about making a M&B mod. The main reason I havn't started yet is 'cause I have no idea of pythons similarity to C++, or how much you can modify M&B...
So, what do you peeps think/have to say?
Just some general python questions:
Is python object oriented?
Which does python look most similar to, C or C++?
As a C++ game developer, how much different stuff will I have to get used to?
Some Mount&Blade questions:
Does it only support Python modding?
Do I have to use the Caladria world, or can I make my own?
How well can I work with the game's AI?
I might add some more questions, but thanks for reading!
I've been thinking a bit about making a M&B mod. The main reason I havn't started yet is 'cause I have no idea of pythons similarity to C++, or how much you can modify M&B...
So, what do you peeps think/have to say?
Just some general python questions:
Is python object oriented?
Which does python look most similar to, C or C++?
As a C++ game developer, how much different stuff will I have to get used to?
Some Mount&Blade questions:
Does it only support Python modding?
Do I have to use the Caladria world, or can I make my own?
How well can I work with the game's AI?
I might add some more questions, but thanks for reading!