I mean bro that's on you. If you don't want to use sumpter horses to balance out in the early game, I don't know what to tell you. You sound like that guy who complained about crossbows being OP because he couldn't singlehandedly kill every Rhodok army. Also, the AI now picks up their projectiles if they can (which is something I really like), so they might very well have a reasonable amount of stones but they keep on picking them back up. And anyway, I repeat that looters being that good is a teaching experience for newbies. I am pretty much in the Dwarf Fortress school of doing things.Sumpter horses? I'm a full imperial changer player, I don't **** around with casual horses, but do you need the image I posted of the many bandits in a cluster ****? That's just dum to have so many at the start of the game. I can get around them or kill them all, but I think they need to be redesigned in how they spawn.
I do deliver the hard and either sell or turn in the horses and just buy chargers.
It's not that hard to ride around them and waste their rocks.
They have so many rocks that If I fight say 30 looters, they're still showing rocks at with last one, meaning I've kitted and killed them all, alone and they been chucking rocks the whole battle, that's too many rocks, they should have 1/2 that many. It's like an un designed unit they just made superficially and didn't bother with adjusting it.
Hard disagree. If you face a legionaire with your starting armour don't expect him to be kind.Blunt damage does too much damage
Are you like saying that winning a tournament is too easy or too hard? You're literally not making sense. Games shouldn't be balanced around the 1% of people who can exploit, break them or otherwise are very proficient at them, they should be balanced around the average casual. If you can win a tournament with 0 athletics and 0 one handed, good. If you don't, also good.*average bottom rant*
Also, Battania's perk ain't that great. Not everywhere is a forest, there are large patches of territory where you're basically at the mercy of your opponent. Based on playstyle and builds, other perks are arguably stronger. Especially because there's only so much you can do as a wandering hunter-seeker, you're gonna have to group up in armies and that's where all the influence and army perks from other factions shine. You might shine in skirmishes but you can't skirmish 900 men away from your fiefs.