Not about the hotfix, you silly hot fox. Communication about game development progression. Things they're working on, trying to balance. The candor of informal communication directly to your audience is gold.how much communication do you people want? There's only so much you can say about a 3 line hotfix.
They got paid for it, a professional would realize there are some obligations coming from making a "let's release as Early Access" decision.

Not about the hotfix, you silly hot fox. Communication about game development progression. Things they're working on, trying to balance. The candor of informal communication directly to your audience is gold.
How many people do you think lurk here rather than post? Im guessing taleworlds knows and its probably a dozen or more per active forum member. Many people are looking for the direction the game is going... that desire by your customers should be enough to create change.
I get a lot of successful games, music bands, tv shows go dark when it comes to communication. There's a lot of positives that can come from limited contact. Maybe you dont want developers to have varying levels of focus due to comments. Maybe you dont want them to doubt themselves in a method dictated by management. Akin to a shooter who pulls a shot far left. He compensates for his shot and hits far left again. Mistakes happen but if you adjust your goal for a mistake then everything will be in error. Perhaps they're working on projects that they're having issues implementing or balancing. Instead of giving us possible false hope they just keep quiet till it works. Mystery is also a desirable trait that may anger the active mind but addict the subconscious.
Tldr:
communication in general, not the hot fix.
I can see the positives of being quiet
But it is of my opinion that communication always trumps secrecy. Especially with a unique game like this with numerous variables. Your forum rats are your greatest resource.
lmaoYou seem to be an expert on how to run a 90+ people gamedev company, offer them your consulting services.
Like squares vs. circles? Why are boxing rings called rings when they have square perimeters anyway?Just give us test servers to try different combat perimeters :<

Don't need to be a chef to know when food tastes like sh*t.You seem to be an expert on how to run a 90+ people gamedev company, offer them your consulting services.
Good post, make fun of him a little bit more as a mod, is really nice to see the moderators keeping the company spirit alive. There is a reason this game went from 248,034 peak players to less than 20k in two months.lmao
BannedGood post, make fun of him a little bit more as a mod, is really nice to see the moderators keeping the company spirit alive. There is a reason this game went from 248,034 peak players to less than 20k in two months.

I would consider if they pay me well.You seem to be an expert on how to run a 90+ people gamedev company, offer them your consulting services.
I think I can do better. Even 5, perhaps, because I'm very good at coding.OP should be hired probably. can do 4 lines a week.
BannedLets be honest, even if your guidance is amateur it cant hurt how things currently standI would consider if they pay me well.
BannedWow, you're a self indulgent troll!Wow you're feeble minded!
I'm not the one ragging on a moderator because I lack comprehension.Wow, you're a self indulgent troll!