5 basic modding questions - editing dates/names/cultures

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Javolenus

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Hi There,

I'm new to M&B and have a few specific questions about modding. I'd really appreciate some basic advice, especially as I've searched the forum but not found answers. Anyway, here goes:

1. How do you change the starting date in M&B? For example, if I wanted to change the year to AD 867, how would I do that?
2. How do you change the names of bandits? For example, if I wanted to rename 'Steppe Bandits' to 'Kumans', how would I do that?
3. How do you rename factions?
4. How do you give factions their 'culture'. For example, if I wanted all factions to have the Nordic culture, how would I do that?
5. What's the best (easiest?) way to rename towns and settlements on the map?

Many thanks in advance for replies. I appreciate that these are very basic questions, and apologies if I have missed the relevant answers on the forum. Once again, many thanks for your time.

 
I assume you have the module system installed and are using it? If so:

1: Search for  assign, ":cur_year", 1257 in Module Scripts.

2: Module_party_templates to rename the parties, and Module troops to rename the individual troops. Search for Steppe Bandits in each case to locate them.

3: Module_factions

4: Try searching for Culture in module_scripts

5: If you aren't changing the actual map with the map editor, than the module system is.
 
Llew2 说:
I assume you have the module system installed and are using it? If so:

1: Search for  assign, ":cur_year", 1257 in Module Scripts.

2: Module_party_templates to rename the parties, and Module troops to rename the individual troops. Search for Steppe Bandits in each case to locate them.

3: Module_factions

4: Try searching for Culture in module_scripts

5: If you aren't changing the actual map with the map editor, than the module system is.

Hi Llew2,

Many thanks for this reply - it all sounds straightforward enough.

I've downloaded and installed the current module system, but do not know how to use it. I've looked for a simple tutorial on the forum but not found one. I'm assuming that the Python files are editable - but what then? How would I get the changes to show up ingame?

Apologies for such a basic question. I've never used such a system before and had been thinking of editing the text files directly. However, I'd prefer to learn how to use the module system, it's just that I'm not sure how to begin. Thanks again for your help.
 
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