5 Adam Topla Görevini Silmek

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Module_game_menus'te bunu arat
Code:
("start_phase_2",mnf_disable_all_keys,

Bununla Değiştir
Code:
  ("start_phase_2",mnf_disable_all_keys,
    "You hear about Calradia, a land torn between rival kingdoms battling each other for supremacy,\
a haven for knights and mercenaries,  cutthroats and adventurers, all willing to risk their lives in pursuit of fortune, power, or glory...\
In this land which holds great dangers and even greater opportunities, you believe you may leave your past behind and start a new life.\
You feel that finally, you hold the key of your destiny in your hands, free to choose as you will,\
and that whatever course you take, great adventures will await you. Drawn by the stories you hear about Calradia and its kingdoms, you...",
    "none",
    [],
    [
      ("town_1",[(eq, "$current_startup_quest_phase", 0),],"join a caravan to Praven, in the Kingdom of Swadia.",
       [
         (assign, "$current_town", "p_town_6"),
         (assign, "$g_starting_town", "$current_town"),
#        (assign, "$g_journey_string", "str_journey_to_praven"),
#         (jump_to_menu, "mnu_start_phase_2_5"),
         (party_relocate_near_party, "p_main_party", "$g_starting_town", 2),
         (change_screen_return),
       ]),
      
      ("town_2",[(eq, "$current_startup_quest_phase", 0),],"join a caravan to Reyvadin, in the Kingdom of the Vaegirs.",
       [
         (assign, "$current_town", "p_town_8"),
         (assign, "$g_starting_town", "$current_town"),
#         (assign, "$g_journey_string", "str_journey_to_reyvadin"),
#         (jump_to_menu, "mnu_start_phase_2_5"),
         (party_relocate_near_party, "p_main_party", "$g_starting_town", 2),
         (change_screen_return),
       ]),
      
      ("town_3",[(eq, "$current_startup_quest_phase", 0),],"join a caravan to Tulga, in the Khergit Khanate.",
       [
         (assign, "$current_town", "p_town_10"),
#         (assign, "$g_starting_town", "$current_town"),
#         (assign, "$g_journey_string", "str_journey_to_tulga"),
         (jump_to_menu, "mnu_start_phase_2_5"),
         (party_relocate_near_party, "p_main_party", "$g_starting_town", 2),
         (change_screen_return),
       ]),
      
      ("town_4",[(eq, "$current_startup_quest_phase", 0),],"take a ship to Sargoth, in the Kingdom of the Nords.",
       [
         (assign, "$current_town", "p_town_1"),
         (assign, "$g_starting_town", "$current_town"),
#         (assign, "$g_journey_string", "str_journey_to_sargoth"),
#         (jump_to_menu, "mnu_start_phase_2_5"),
         (party_relocate_near_party, "p_main_party", "$g_starting_town", 2),
         (change_screen_return),
       ]),
      
      ("town_5",[(eq, "$current_startup_quest_phase", 0),],"take a ship to Jelkala, in the Kingdom of the Rhodoks.",
       [
         (assign, "$current_town", "p_town_5"),
         (assign, "$g_starting_town", "$current_town"),
#         (assign, "$g_journey_string", "str_journey_to_jelkala"),
#         (jump_to_menu, "mnu_start_phase_2_5"),
         (party_relocate_near_party, "p_main_party", "$g_starting_town", 2),
         (change_screen_return),
       ]),
      
      ("town_6",[(eq, "$current_startup_quest_phase", 0),],"join a caravan to Shariz, in the Sarranid Sultanate.",
       [
         (assign, "$current_town", "p_town_19"),
         (assign, "$g_starting_town", "$current_town"),
#         (assign, "$g_journey_string", "str_journey_to_shariz"),
#         (jump_to_menu, "mnu_start_phase_2_5"),
         (party_relocate_near_party, "p_main_party", "$g_starting_town", 2),
         (change_screen_return),
       ]),
Sağol
 
Muhtemelen çözmüşsündür ama yine de açıklayayım;

module_game_menus.py dosyasını açıp;
Code:
(jump_to_menu, "mnu_start_phase_2_5"),

Satırlarını,

Code:
(party_relocate_near_party, "p_main_party", "$g_starting_town", 2),
(change_screen_return),

olarak değiştir.

Sonra;
Code:
             (try_begin),
               (eq, "$g_starting_town", "$current_town"),
                             
               (this_or_next|neg|check_quest_finished, "qst_collect_men"),
               (this_or_next|neg|check_quest_finished, "qst_learn_where_merchant_brother_is"),
               (this_or_next|neg|check_quest_finished, "qst_save_relative_of_merchant"),
               (this_or_next|neg|check_quest_finished, "qst_save_town_from_bandits"),
               (eq,  "$g_do_one_more_meeting_with_merchant", 1),

               (assign, ":troop_of_merchant", 0),   
               (try_begin),
                 (eq, "$g_encountered_party_faction", "fac_kingdom_1"),
                 (assign, ":troop_of_merchant", "trp_swadian_merchant"),
               (else_try), 
                 (eq, "$g_encountered_party_faction", "fac_kingdom_2"),
                 (assign, ":troop_of_merchant", "trp_vaegir_merchant"),
               (else_try),                  
                 (eq, "$g_encountered_party_faction", "fac_kingdom_3"),
                 (assign, ":troop_of_merchant", "trp_khergit_merchant"),
               (else_try), 
                 (eq, "$g_encountered_party_faction", "fac_kingdom_4"),
                 (assign, ":troop_of_merchant", "trp_nord_merchant"),
               (else_try), 
                 (eq, "$g_encountered_party_faction", "fac_kingdom_5"),
                 (assign, ":troop_of_merchant", "trp_rhodok_merchant"),
               (else_try), 
                 (eq, "$g_encountered_party_faction", "fac_kingdom_6"),
                 (assign, ":troop_of_merchant", "trp_sarranid_merchant"),
               (try_end),
               (gt, ":troop_of_merchant", 0),   
               (set_visitor, ":cur_entry", ":troop_of_merchant"),
               (val_add, ":cur_entry", 1),
            (try_end),

Arat ve kaldır yada ALT+3 ile iptal et.
Konuyu hortlatıyorum ama bir şey sorucam ben bu görevi silmeyip bir hikaye oluşturmak istiyorum özel olarak iletişime geçebilir mi bilen birisi

İnstagram: erenyesiltas__58
discord: king_of_bannerwar
 
Module_game_menus'te bunu arat
Code:
("start_phase_2",mnf_disable_all_keys,

Bununla Değiştir
Code:
  ("start_phase_2",mnf_disable_all_keys,
    "You hear about Calradia, a land torn between rival kingdoms battling each other for supremacy,\
a haven for knights and mercenaries,  cutthroats and adventurers, all willing to risk their lives in pursuit of fortune, power, or glory...\
In this land which holds great dangers and even greater opportunities, you believe you may leave your past behind and start a new life.\
You feel that finally, you hold the key of your destiny in your hands, free to choose as you will,\
and that whatever course you take, great adventures will await you. Drawn by the stories you hear about Calradia and its kingdoms, you...",
    "none",
    [],
    [
      ("town_1",[(eq, "$current_startup_quest_phase", 0),],"join a caravan to Praven, in the Kingdom of Swadia.",
       [
         (assign, "$current_town", "p_town_6"),
         (assign, "$g_starting_town", "$current_town"),
#        (assign, "$g_journey_string", "str_journey_to_praven"),
#         (jump_to_menu, "mnu_start_phase_2_5"),
         (party_relocate_near_party, "p_main_party", "$g_starting_town", 2),
         (change_screen_return),
       ]),
      
      ("town_2",[(eq, "$current_startup_quest_phase", 0),],"join a caravan to Reyvadin, in the Kingdom of the Vaegirs.",
       [
         (assign, "$current_town", "p_town_8"),
         (assign, "$g_starting_town", "$current_town"),
#         (assign, "$g_journey_string", "str_journey_to_reyvadin"),
#         (jump_to_menu, "mnu_start_phase_2_5"),
         (party_relocate_near_party, "p_main_party", "$g_starting_town", 2),
         (change_screen_return),
       ]),
      
      ("town_3",[(eq, "$current_startup_quest_phase", 0),],"join a caravan to Tulga, in the Khergit Khanate.",
       [
         (assign, "$current_town", "p_town_10"),
#         (assign, "$g_starting_town", "$current_town"),
#         (assign, "$g_journey_string", "str_journey_to_tulga"),
         (jump_to_menu, "mnu_start_phase_2_5"),
         (party_relocate_near_party, "p_main_party", "$g_starting_town", 2),
         (change_screen_return),
       ]),
      
      ("town_4",[(eq, "$current_startup_quest_phase", 0),],"take a ship to Sargoth, in the Kingdom of the Nords.",
       [
         (assign, "$current_town", "p_town_1"),
         (assign, "$g_starting_town", "$current_town"),
#         (assign, "$g_journey_string", "str_journey_to_sargoth"),
#         (jump_to_menu, "mnu_start_phase_2_5"),
         (party_relocate_near_party, "p_main_party", "$g_starting_town", 2),
         (change_screen_return),
       ]),
      
      ("town_5",[(eq, "$current_startup_quest_phase", 0),],"take a ship to Jelkala, in the Kingdom of the Rhodoks.",
       [
         (assign, "$current_town", "p_town_5"),
         (assign, "$g_starting_town", "$current_town"),
#         (assign, "$g_journey_string", "str_journey_to_jelkala"),
#         (jump_to_menu, "mnu_start_phase_2_5"),
         (party_relocate_near_party, "p_main_party", "$g_starting_town", 2),
         (change_screen_return),
       ]),
      
      ("town_6",[(eq, "$current_startup_quest_phase", 0),],"join a caravan to Shariz, in the Sarranid Sultanate.",
       [
         (assign, "$current_town", "p_town_19"),
         (assign, "$g_starting_town", "$current_town"),
#         (assign, "$g_journey_string", "str_journey_to_shariz"),
#         (jump_to_menu, "mnu_start_phase_2_5"),
         (party_relocate_near_party, "p_main_party", "$g_starting_town", 2),
         (change_screen_return),
       ]),
Sana bir şey diyeceğim ben bu görevi değiştirip aynı yine tüccardan başka bir görev almak istiyorum nasıl yaparım
 
Module_game_menus'te bunu arat
Code:
("start_phase_2",mnf_disable_all_keys,

Bununla Değiştir
Code:
  ("start_phase_2",mnf_disable_all_keys,
    "You hear about Calradia, a land torn between rival kingdoms battling each other for supremacy,\
a haven for knights and mercenaries,  cutthroats and adventurers, all willing to risk their lives in pursuit of fortune, power, or glory...\
In this land which holds great dangers and even greater opportunities, you believe you may leave your past behind and start a new life.\
You feel that finally, you hold the key of your destiny in your hands, free to choose as you will,\
and that whatever course you take, great adventures will await you. Drawn by the stories you hear about Calradia and its kingdoms, you...",
    "none",
    [],
    [
      ("town_1",[(eq, "$current_startup_quest_phase", 0),],"join a caravan to Praven, in the Kingdom of Swadia.",
       [
         (assign, "$current_town", "p_town_6"),
         (assign, "$g_starting_town", "$current_town"),
#        (assign, "$g_journey_string", "str_journey_to_praven"),
#         (jump_to_menu, "mnu_start_phase_2_5"),
         (party_relocate_near_party, "p_main_party", "$g_starting_town", 2),
         (change_screen_return),
       ]),
      
      ("town_2",[(eq, "$current_startup_quest_phase", 0),],"join a caravan to Reyvadin, in the Kingdom of the Vaegirs.",
       [
         (assign, "$current_town", "p_town_8"),
         (assign, "$g_starting_town", "$current_town"),
#         (assign, "$g_journey_string", "str_journey_to_reyvadin"),
#         (jump_to_menu, "mnu_start_phase_2_5"),
         (party_relocate_near_party, "p_main_party", "$g_starting_town", 2),
         (change_screen_return),
       ]),
      
      ("town_3",[(eq, "$current_startup_quest_phase", 0),],"join a caravan to Tulga, in the Khergit Khanate.",
       [
         (assign, "$current_town", "p_town_10"),
#         (assign, "$g_starting_town", "$current_town"),
#         (assign, "$g_journey_string", "str_journey_to_tulga"),
         (jump_to_menu, "mnu_start_phase_2_5"),
         (party_relocate_near_party, "p_main_party", "$g_starting_town", 2),
         (change_screen_return),
       ]),
      
      ("town_4",[(eq, "$current_startup_quest_phase", 0),],"take a ship to Sargoth, in the Kingdom of the Nords.",
       [
         (assign, "$current_town", "p_town_1"),
         (assign, "$g_starting_town", "$current_town"),
#         (assign, "$g_journey_string", "str_journey_to_sargoth"),
#         (jump_to_menu, "mnu_start_phase_2_5"),
         (party_relocate_near_party, "p_main_party", "$g_starting_town", 2),
         (change_screen_return),
       ]),
      
      ("town_5",[(eq, "$current_startup_quest_phase", 0),],"take a ship to Jelkala, in the Kingdom of the Rhodoks.",
       [
         (assign, "$current_town", "p_town_5"),
         (assign, "$g_starting_town", "$current_town"),
#         (assign, "$g_journey_string", "str_journey_to_jelkala"),
#         (jump_to_menu, "mnu_start_phase_2_5"),
         (party_relocate_near_party, "p_main_party", "$g_starting_town", 2),
         (change_screen_return),
       ]),
      
      ("town_6",[(eq, "$current_startup_quest_phase", 0),],"join a caravan to Shariz, in the Sarranid Sultanate.",
       [
         (assign, "$current_town", "p_town_19"),
         (assign, "$g_starting_town", "$current_town"),
#         (assign, "$g_journey_string", "str_journey_to_shariz"),
#         (jump_to_menu, "mnu_start_phase_2_5"),
         (party_relocate_near_party, "p_main_party", "$g_starting_town", 2),
         (change_screen_return),
       ]),
Module_game_menus'te bunu arat
Code:
("start_phase_2",mnf_disable_all_keys,

Bununla Değiştir
Code:
  ("start_phase_2",mnf_disable_all_keys,
    "You hear about Calradia, a land torn between rival kingdoms battling each other for supremacy,\
a haven for knights and mercenaries,  cutthroats and adventurers, all willing to risk their lives in pursuit of fortune, power, or glory...\
In this land which holds great dangers and even greater opportunities, you believe you may leave your past behind and start a new life.\
You feel that finally, you hold the key of your destiny in your hands, free to choose as you will,\
and that whatever course you take, great adventures will await you. Drawn by the stories you hear about Calradia and its kingdoms, you...",
    "none",
    [],
    [
      ("town_1",[(eq, "$current_startup_quest_phase", 0),],"join a caravan to Praven, in the Kingdom of Swadia.",
       [
         (assign, "$current_town", "p_town_6"),
         (assign, "$g_starting_town", "$current_town"),
#        (assign, "$g_journey_string", "str_journey_to_praven"),
#         (jump_to_menu, "mnu_start_phase_2_5"),
         (party_relocate_near_party, "p_main_party", "$g_starting_town", 2),
         (change_screen_return),
       ]),
      
      ("town_2",[(eq, "$current_startup_quest_phase", 0),],"join a caravan to Reyvadin, in the Kingdom of the Vaegirs.",
       [
         (assign, "$current_town", "p_town_8"),
         (assign, "$g_starting_town", "$current_town"),
#         (assign, "$g_journey_string", "str_journey_to_reyvadin"),
#         (jump_to_menu, "mnu_start_phase_2_5"),
         (party_relocate_near_party, "p_main_party", "$g_starting_town", 2),
         (change_screen_return),
       ]),
      
      ("town_3",[(eq, "$current_startup_quest_phase", 0),],"join a caravan to Tulga, in the Khergit Khanate.",
       [
         (assign, "$current_town", "p_town_10"),
#         (assign, "$g_starting_town", "$current_town"),
#         (assign, "$g_journey_string", "str_journey_to_tulga"),
         (jump_to_menu, "mnu_start_phase_2_5"),
         (party_relocate_near_party, "p_main_party", "$g_starting_town", 2),
         (change_screen_return),
       ]),
      
      ("town_4",[(eq, "$current_startup_quest_phase", 0),],"take a ship to Sargoth, in the Kingdom of the Nords.",
       [
         (assign, "$current_town", "p_town_1"),
         (assign, "$g_starting_town", "$current_town"),
#         (assign, "$g_journey_string", "str_journey_to_sargoth"),
#         (jump_to_menu, "mnu_start_phase_2_5"),
         (party_relocate_near_party, "p_main_party", "$g_starting_town", 2),
         (change_screen_return),
       ]),
      
      ("town_5",[(eq, "$current_startup_quest_phase", 0),],"take a ship to Jelkala, in the Kingdom of the Rhodoks.",
       [
         (assign, "$current_town", "p_town_5"),
         (assign, "$g_starting_town", "$current_town"),
#         (assign, "$g_journey_string", "str_journey_to_jelkala"),
#         (jump_to_menu, "mnu_start_phase_2_5"),
         (party_relocate_near_party, "p_main_party", "$g_starting_town", 2),
         (change_screen_return),
       ]),
      
      ("town_6",[(eq, "$current_startup_quest_phase", 0),],"join a caravan to Shariz, in the Sarranid Sultanate.",
       [
         (assign, "$current_town", "p_town_19"),
         (assign, "$g_starting_town", "$current_town"),
#         (assign, "$g_journey_string", "str_journey_to_shariz"),
#         (jump_to_menu, "mnu_start_phase_2_5"),
         (party_relocate_near_party, "p_main_party", "$g_starting_town", 2),
         (change_screen_return),
       ]),
Discord :king_of_bannerwar
 
örneğin praven şehrinde başlıyorsun oyuna module_dialogtan görevi değiştirebilirsin yada yeni görev oluşturabilirsin bunu kullanacaksın trp_swadian_merchant

yada yeni bir troop yaratırsın ona dialog görev eklersin veya yeni bir sahne oluşturup troopu oraya eklersin bir sürü seçenek var ama bunu yapabileceğini sanmıyorum karışık işler kodlamadan hiç anlamıyorsan
 
örneğin praven şehrinde başlıyorsun oyuna module_dialogtan görevi değiştirebilirsin yada yeni görev oluşturabilirsin bunu kullanacaksın trp_swadian_merchant

yada yeni bir troop yaratırsın ona dialog görev eklersin veya yeni bir sahne oluşturup troopu oraya eklersin bir sürü seçenek var ama bunu yapabileceğini sanmıyorum karışık işler kodlamadan hiç anlamıyorsan
Şu işte bana yardımci olabilirmisiniz discord ile iletişime geçebilirsiniz king_of_bannerwar
 
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