Rafa911
Regular

1. Roads
There should be an "imperial road" between some empire major towns. Persians and Romans had freaking highways that lasted for centuries irl
There should be "Paved roads" between most cities
There should be "roads" between cities on the edges of the map (like sturgia, khuzait and interior of aserai), the aserai coast could be paved but the links to the interior cities not
There should be "path" between castles and villages
Caravans obvisouly interact with roads
2. More map features
Temples, Shrines - could be razed or pillaged by enemy armies and (re-build by the faction), could provide unique troops
trade posts - (maybe spawn in roads with tons of trafic)
3. Marrying between factions
Factions opinions should be set by marriage. Example:
Sturgia Heir marries the 2nd daughter of the King of Battania.
Battania and Sturgia can never atach each other untill one of them dies.
New Diplomacy Screen where you can see this marriages and the likehood of war.
This big events could give missions to assassinate or ambush those important NPC´s. You can be employed by "evil" nobles or do it for free
Maybe the king of asserai stacks gold at peace and then wants to kill a noble of Vlandia that is married to a noble from western empire to increase the likelihood of war between them.
4. The Mod that allows you to be a recruit in a lord´s army should be implemented in the game but nerfed
And you should be able to have your own bandit lair
There should be an "imperial road" between some empire major towns. Persians and Romans had freaking highways that lasted for centuries irl
There should be "Paved roads" between most cities
There should be "roads" between cities on the edges of the map (like sturgia, khuzait and interior of aserai), the aserai coast could be paved but the links to the interior cities not
There should be "path" between castles and villages
Caravans obvisouly interact with roads
2. More map features
Temples, Shrines - could be razed or pillaged by enemy armies and (re-build by the faction), could provide unique troops
trade posts - (maybe spawn in roads with tons of trafic)
3. Marrying between factions
Factions opinions should be set by marriage. Example:
Sturgia Heir marries the 2nd daughter of the King of Battania.
Battania and Sturgia can never atach each other untill one of them dies.
New Diplomacy Screen where you can see this marriages and the likehood of war.
This big events could give missions to assassinate or ambush those important NPC´s. You can be employed by "evil" nobles or do it for free
Maybe the king of asserai stacks gold at peace and then wants to kill a noble of Vlandia that is married to a noble from western empire to increase the likelihood of war between them.
4. The Mod that allows you to be a recruit in a lord´s army should be implemented in the game but nerfed
And you should be able to have your own bandit lair