Phalanx300
Banned
If its possible to implement ingame. Always found it annoying to see Cav charging at you and while you have left moust button clicked and are aiming the spear at the cavalry that nothing happens.
Phalanx300 said:If its possible to implement ingame. Always found it annoying to see Cav charging at you and while you have left moust button clicked and are aiming the spear at the cavalry that nothing happens.
russik112 said:Makes me think Ealabor, how big will armies be?? Normal M&B 150/300 soliders per army/unit? Or a little bigger? Becouse I want to fight a huge Macedonian Phalanx Army but I dont want it to take 4 hours per battle. Have you an ace up your sleeve E?
russik112 said:Makes me think Ealabor, how big will armies be?? Normal M&B 150/300 soliders per army/unit? Or a little bigger? Becouse I want to fight a huge Macedonian Phalanx Army but I dont want it to take 4 hours per battle. Have you an ace up your sleeve E?
Sounds reasonableealabor said:russik112 said:Makes me think Ealabor, how big will armies be?? Normal M&B 150/300 soliders per army/unit? Or a little bigger? Becouse I want to fight a huge Macedonian Phalanx Army but I dont want it to take 4 hours per battle. Have you an ace up your sleeve E?
Party sizes and waves are scaled up, which are approx the same size as playable versions.
Of course how many you permit in battle is determined by battlesizer.
Yes!It'd be a great feature for this mod,but only left for ealabor to think about it though.Aenima said:Janko, that'd be great to implement if it's not being done now for sure. To actually have damage done if a horse charges on the end of the spear would be great. I'm pretty sure Europe 1200 had a feature where pulling back on your spear would 'brace' it and any horse that ran into it would take massive amounts of damage. I know this because I was always on the receiving end. But would definitely be great.