Hey, congrats on the release and sub forum. I registered here pretty much just so I could contribute to this excellent mod somehow.
I've only got a couple of suggestions after playing for a couple of days now since it seems like you have many good and concrete ideas for the direction of the mod.
Since several factions have similar troop trees, sometimes with exactly the same units use names to differentiate between different races units. eg: Macedonian Toxotai/Hellenic Toxotai, Macedonian Levy/Hellenic Levy
Since many battles are now more focused on infantry, a good thing I think, maybe move the starting point of armies in battle scenes a little closer together to save empty running time at the start.
Also want to support the idea of more varied and useful towns/villages and forts and I'm intrigued to see what different style of settlement format you have in mind.
Every mod I've seen for M&B as well as the native seems to have completely random items in the various shops. It's always seemed strange to me that buying the best Swadian Plate was just as easy in Nord towns as it was in Swadian ones. Is it even possible to have region specific vendors? If so it would be a great idea to help make the different parts of the map feel more uniquely cultural as well as making it easier to more reliably kit your character out according to a certain theme.
Thats all I got for now. Congrats on making such a great start to the mod and I hope it continues to progress well!
PS. Just had another, somewhat stranger, idea that directly corresponds to how tired I am. I think there's opportunity to have real variety in the arena competitions. If you can model elephants into the game you can do lions and tigers too, right? Did the Iberians have bullfighting at this time? It wouldn't be too hard to add that as well. The most far out there idea is for the Greek influenced cities instead of fighting in an arena perhaps you can compete in scripted debating competitions where your persuasion, charisma and intelligence are used to provide dialogue to outwit an opponent. Not sure about historical or cultural accuracy but it's certainly thematic
I've seen it scripted in RPGs such as Baldur's Gate and so forth and from what little I know of M&B it should be possible.
PPS. Just wondering if plans for any sort of backstory or quests have been made? It's rather strange to see Zendar transported to 270bc Mediterranean. I have an idea for turning Zendar into a slave trader/gladiators camp. You have to fight for the 'trainer' to earn your freedom, then you get sent to hunt down escaping slaves. Would add a lot of flavour to the start of the game and provide direction for new players.
PPPS Horse Races! Hippodromes! Can it be done?