Minhundlaban
Recruit
I got some playtime in the game now and I feel like I want to share some of my feelings.
I played vanilla through all of the beta phases and recently started playing around with some minor mods like unlimited smithing and improved garrison.
I´ve restarted probably 15-20 times because I never liked the end-game but loved the early game.
1. Companions are auto-assigned to the wrong formations. It´s honestly mindbreaking for me to understand how this could not be a higher priority.
It´s visible every damn fight and yeh, I just don´t understand it. It´s not an issue I´ve had during beta either and I have some memory of there being a time where we could assign them to a group in party-screen or whatever?
Is the current stage the same for everyone or does it work as intended for some?
2. Smithing is way to grindy. Even with unlimited smithing mod I feel it´s just way to grindy. It´s an epic system and the only way that I know of to make enough money late-game but hell it is grindy. And all the clicking.. I´ve clicked thousands of times to smelt, refine and craft the same thing over and over again, why is there no simple "smelt all" or just "make x amount of thamaske steel". It´s just so stupid and the game deservs so much better.
3. Like I said i enjoy the early game the most and I feel like it´s mostly based around the lack of tools in end-game. Either you follow another kingdome as a vassal and just tag along to their decisions and influence some of them or you try to find a rebellion city and snatch it for your own clan only to be met with many many wars and stuff from clans with much better resources (especially if every character is not meant to be a godly smith). I just thinks that it´s missing tools and sure, improved garrision solves some of them but far from all.
4. After winning about 50 tournaments in my currect playthrough, it´s tiring to see the same prizes over and over. Surely there could be some more variaty to them..
There´s probably a lot more but this is just the things I had to get of my chest.
I played vanilla through all of the beta phases and recently started playing around with some minor mods like unlimited smithing and improved garrison.
I´ve restarted probably 15-20 times because I never liked the end-game but loved the early game.
1. Companions are auto-assigned to the wrong formations. It´s honestly mindbreaking for me to understand how this could not be a higher priority.
It´s visible every damn fight and yeh, I just don´t understand it. It´s not an issue I´ve had during beta either and I have some memory of there being a time where we could assign them to a group in party-screen or whatever?
Is the current stage the same for everyone or does it work as intended for some?
2. Smithing is way to grindy. Even with unlimited smithing mod I feel it´s just way to grindy. It´s an epic system and the only way that I know of to make enough money late-game but hell it is grindy. And all the clicking.. I´ve clicked thousands of times to smelt, refine and craft the same thing over and over again, why is there no simple "smelt all" or just "make x amount of thamaske steel". It´s just so stupid and the game deservs so much better.
3. Like I said i enjoy the early game the most and I feel like it´s mostly based around the lack of tools in end-game. Either you follow another kingdome as a vassal and just tag along to their decisions and influence some of them or you try to find a rebellion city and snatch it for your own clan only to be met with many many wars and stuff from clans with much better resources (especially if every character is not meant to be a godly smith). I just thinks that it´s missing tools and sure, improved garrision solves some of them but far from all.
4. After winning about 50 tournaments in my currect playthrough, it´s tiring to see the same prizes over and over. Surely there could be some more variaty to them..
There´s probably a lot more but this is just the things I had to get of my chest.