Basically the title. At the start, we are so damn slow at running despite being in our prime, age-wise. The first perk should be at least a 5% running speed boost, nothing else.
Thanks.
Thanks.
Basically the title. At the start, we are so damn slow at running despite being in our prime, age-wise. The first perk should be at least a 5% running speed boost, nothing else.
Thanks.
¨No then you gonna be running like a damn gazelle later on for sure. I mean im feeling like i run as fast as a horse now which im prob not really doing but almost so i could imagine 150 more skill points and 5 % on top of that how that would be Just keep your weight down if you want to go light on the battlefield which you prob already knew youre getting faster for every skill point you gain so just keep running and offload that horse straight away and never use it ever again or well untill you reached the speed for your liking. Ex i had to wait a lot on my character to just get him some extra throwing weapons + an longer spear because i didnt feel the speed with more weight would be suitable at the time which is good as a feature. Train to be able to be effective with better extra gear
,Disagree and agree... while the speed boost at higher levels is noticeable, it doesn't make sense why we are so slow to start with. This is a medieval life and judging by our early life choices (aka starting perks), we probably had to a run or train our endurance a few times prior to starting the game.
Even with wearing starting gear in Tournaments, everyone still zooms by. Starting running speed is too slow in my opinion. It's okay if there is a cap to running speed (I'm sure there is)
I think a basic run speed increase as the third or fourth perk would motivate me to get off my horse more. But the there should be another larger run speed increase as the last or second to last perk.
They should increase movement speed for each athletic points but perks should give something different.
Higher jump (could be useful fighting cavalry: you Jump on a rock), faster side movement, more resistance to bump.
Further speed Is a nice choice against more hp: 15 more health against 10% speed as middle perk.
Same for other skill. +3% melee damage is boring, deflect arrow, push back with polearm, cleave more opponents is more interesting. Yeah of course improved garrison for two handed Is stupid, there must be something related to combat, some sort of 10% life stealing for two handed troops would be funny if they want your combat skill to help your troops too.