OSP Musket Era 3D Art 19th Century Firearms

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Willhelm

Knight at Arms
This is a collection of late 19th Century firearms I made for my NW mod Blood and Iron which I've decided to release as an OSP. The quality is not amazing and very poor by some standards, many of the textures were rushed and some are very simple, such as just wood+metal, mainly because i wanted to release the mod faster. The models are probably better than the textures. Regardless, i hope some people find use for them in their mods.

Please give Credit, permission isn't required but it would be nice to let me know.

Here is a full list of included weapons.

berdan_rifle
berdan_rifle_bayonet
chassepot
chassepot_bayonet
chassepot_cavalry_carbine
chassepot_artillery_musketoon
dreyse_needle_rifle
dreyse_needle_rifle_bayonet
dreyse_needle_carbine
dreyse_revolver
gewehr_98
krag_jorgensen
krag_jorgensen_carbine
lee_enfield_mle
lefaucheux_revolver
m1867 (M1867 Werndl-Holub)
m1867_bayonet
m1867_carbine
martini_henry_rifle
martini_henry_rifle_bayonet
martini_henry_rifle_carbine
peabody_rifle
peabody_rifle_bayonet
remington_rolling_block
remington_rolling_block_bayonet
remington_rolling_block_carbine
springfield_1873_rifle
springfield_1873_rifle_bayonet
springfield_1873_carbine

And here is an image of the main rifles.
k27jRwz.png

Download
http://www.mediafire.com/download/61x3fu6l4h9afvg/19thcenturyfirearmsosp.zip​
 
Willhelm said:
Thanks guys.

Backstay said:
Really nice work! But I believe this should be moved to the OSP Resources :razz:

A moderator has to move it there, you can't start topics there.
Yeah, I just realized that :razz:

I was just about to edit it out of the post as you replied to it.
 
I am new here so, let me ask a noob question.
Files on they places, textures and resources.
Using "Floris mod", and "Morghs M&B WB-WFAS Editor".
So i notice that i will need to add the weapons manualy on "item_kinds1.txt".
So the question, can someone help me whit how or the lines to be add?
Or maybe point me a direction.
 
ScreamingCommie said:
When I try to put a pistol in game, it shows up like this when equipped. upside down in the wrong hand. Any suggestions?

JAn6Nbn.jpg

You need to rotate the mesh in OpenBRF, I think. Like 180 degrees(?)
 
greenhonnor said:
I am new here so, let me ask a noob question.
Files on they places, textures and resources.
Using "Floris mod", and "Morghs M&B WB-WFAS Editor".
So i notice that i will need to add the weapons manualy on "item_kinds1.txt".
So the question, can someone help me whit how or the lines to be add?
Or maybe point me a direction.

You need an item editor :wink:
 
Willhelm can you make this with the item codes and animations, please.
so I can use this in caribbean the game if possible.
 
Amazing.... Could i use them for my American Slave Rebellion mod? (Im really horrible with guns and these fit perfectly :grin:)

EDIT: Hahaha... Just read the top of first post.... Anyways just wanted to let you know!
 
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