Kemsley
Recruit

Love the game, its full of potential but right now there is 3 main issues that suck a lot of fun out of the game...
1) Training of men - This is tedius busy work once your in mid to late game and generating armies of tier 3-4 troops should be trivial at this point not hours of repetitive grind. Conversely getting tier 5-6 troops should always be hard until the very late game. You should have some way of mass recruiting peasants and training them up to tier 3-4 troops in your castles (the speed and level they get trained at/to can be building ect in the castle to slow people down in the early game).
2) Amassing of force - Hours of collecting men and training them up to veterans wasted since they all vanish into thin air within 2 days of being stored anywhere. This has made me just quit the whole game for now in frustration, its unfair and not fun. Soldiers should not consume food outside of sieges, they are paid in gold and can sort themselves out while off duty. The balance of food/military is totally whack right now.
3) Basic town management tools - Managing your empire is not fun and needs to be expanded somewhat, you could solve the previous two problems and many more with a more robust management simulation in the end game. Why not have a whole region under one screen with the City and its satellite towns (A little like Total War does it now) and within that screen you can set numbers for the troops you want recruited to defend the city/towns and the level you would like them trained to and the game could automatically recruit and maintain these numbers (at a cost of course) with buildings to enable and enhance this process. More in depth production line control and tools for how trading works ect would be welcome also, a lot of depth could be added to this side of the game.
And a bonus problem is not being allowed to actually deploy your army until you have 75 tactics, that is difficult to achieve until the mid to late game and an insane design choice imo. This should just be a basic feature (at the very least much easier to get), its not fun having to panic set up your men when your thrown right into a fight with cavalry charging at you.
1) Training of men - This is tedius busy work once your in mid to late game and generating armies of tier 3-4 troops should be trivial at this point not hours of repetitive grind. Conversely getting tier 5-6 troops should always be hard until the very late game. You should have some way of mass recruiting peasants and training them up to tier 3-4 troops in your castles (the speed and level they get trained at/to can be building ect in the castle to slow people down in the early game).
2) Amassing of force - Hours of collecting men and training them up to veterans wasted since they all vanish into thin air within 2 days of being stored anywhere. This has made me just quit the whole game for now in frustration, its unfair and not fun. Soldiers should not consume food outside of sieges, they are paid in gold and can sort themselves out while off duty. The balance of food/military is totally whack right now.
3) Basic town management tools - Managing your empire is not fun and needs to be expanded somewhat, you could solve the previous two problems and many more with a more robust management simulation in the end game. Why not have a whole region under one screen with the City and its satellite towns (A little like Total War does it now) and within that screen you can set numbers for the troops you want recruited to defend the city/towns and the level you would like them trained to and the game could automatically recruit and maintain these numbers (at a cost of course) with buildings to enable and enhance this process. More in depth production line control and tools for how trading works ect would be welcome also, a lot of depth could be added to this side of the game.
And a bonus problem is not being allowed to actually deploy your army until you have 75 tactics, that is difficult to achieve until the mid to late game and an insane design choice imo. This should just be a basic feature (at the very least much easier to get), its not fun having to panic set up your men when your thrown right into a fight with cavalry charging at you.
