NW Completed 13th Royal Scots Saturday Siege 7PM GMT [Full]

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The event will be held every Saturday at 7 PM UK time,
on our game server, 13th_Royal_Scots_Battle.


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Rules for all troops and players are:​

  • [*]No offensive or abusive player names targeted towards a specific religion, state, place, politics or a infamous person.
    [*]No racial slur towards any player.
    [*]Try to keep the main chat clear. Officers can use this chat (slight banter or GG can be allowed to a certain degree).
    [*]No trolling or insulting other regiments.
    [*]Any problems like team killing or insults should be reported to the admin staff.
    [*]You are not allowed to take action by yourself ( Example: teamkilling ).
    [*]Make sure you abide by the rules respective to your own class.
    [*]Listen to the admins as they have the final say.


Violation of these and the unit rules may result in a :
[size=10pt](The punishment may change depending on the gravity of the violation)


[*]1st violation: warning
[*]2nd violation: slay
[*]3rd violation: kick/temp ban


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Rules for each unit type are:​

Line Infantry (Attackers):
  • Only allowed to fire and move in line and no gap is allowed when outside the fort.
  • Once inside or at the walls of the fort,they may disperse and neglect formation.
  • As per usual siege events, they are allowed to FiC,RiC,OA,etc.
  • Must have a minimum of 4 men to leave spawn. Less is counted as rambo and offenders will be slayed.
  • Must use muskets and not pick up rifles off the ground.
  • Are allowed to have 1 musician and 1 flag bearers.
  • Need a minimum of 5 to signup.
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[td]Line Infantry (Defenders):
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  • Must use muskets and not pick up rifles off the ground.
  • Do not have to stay in line or any formation and can disperse inside the siege point or fort once spawned.
  • Need a minimum of 5 to signup.
  • Are allowed 1 musicians and 1 flag bearers.
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[tr][td]Artillery (Attackers):
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  • Can take artillery pieces (except rocket launchers) of any type, keeping in mind the max artillery they can have.
  • Amount of artillery pieces will be given during the sign ups on the forum or on the teamspeak.
  • Minimum 4 to sign up.
  • Are allowed a sapper (BP will be either 75 or 100 depending on the map. Flying constructions and ‘Troll building’ are not allowed)
[size=10pt][/td][td]Artillery (Defenders):
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  • Can take artillery pieces of any type (except rocket launchers), keeping in mind the max artillery they can have.
  • Amount of artillery pieces will be given during the sign ups on the forum or on the teamspeak.
  • Are allowed a sapper (BP will be either 75 or 100 depending on the map. Flying constructions and ‘Troll building’ are not allowed)
  • Minimum 4 to sign up.
  • Are allowed to move out the fortress on some maps as there may be some arty pieces outside the fort.
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[tr][td]Lights/Rifles (Attackers):
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  • Must have a minimum of 4 men to leave spawn. Less is counted as rambo and offenders will be slain.
  • Must form some sort of line to leave spawn. Lights have to keep this line with a maximum of 1 man spacing.
  • Skirms may disperse at many cover points outside the fort.
  • Are allowed to spread out inside the fort.
  • Are not allowed to pick muskets as rifles or rifles as lights. However, when going into melee, a musket may be picked up
  • Minimum of 5 for lights and rifles and are needed to sign up. Maximum is 15.
[size=10pt][/td][td]Lights/Rifles(Defenders):
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  • Do not have to stay in line or any formation and can disperse inside the siege point or fort once spawned.
  • Minimum of 5 for lights and rifles and are needed to sign up. Maximum is 15.
  • Can only leave the fortress if the arty decides to use cannons outside of the fort and must form a line of at least 4 man. Skirms can disperse outside of the fortress. Lights have to keep a line formation but can have a gap with no more than 2 men.
  • Are not allowed to pick muskets as rifles or rifles as lights. However, when going into melee, a musket may be picked up.[/td][/tr]
  • [size=10pt]


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    Sign up information:​

  • Details will be sent through steam 30 minutes before the event so make sure to have your representatives add Sergeant Major MrDonaldTramp so that the info can be sent with due notice.

    The signup template is as follows:
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    Regiment Name:
    Wanted Role:
    Leaders or Representative's steam (link):
    Back-up steam (link):
    Expected Attendance:
    Do you agree to abide by all the rules?
    Would you like to sign up weekly?


    [size=16pt]Currently reserved:
    • 2ec / Line / 15-20
    • 35eme / Line / 10-14
    • 51st / Line / 10-15
    • 56th / Line / 8-12
    • 3eGre / Line / 9-15
    • 4th / Line / 5-10
    • 29th / Riffles / 5-10
    • 45th / Riffles + Line/ 15-20
    • Nr23_SS / Lights / 4-11
    • 17e / Line + Arty / 20+30
    • 13thRS / Line + Arty / 10-15
    Total:10 Lines, 1 Lights, 2 Riffles, 2 Arty. 111-177 players.

    [size=16pt]Currently open:
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    [*]1 Lights Slot;
    [*]Multiple Line Slots (Depends on the numbers of the regiments that apply to the event).
 
Regiment Name: 2e jagers te voet
Wanted Role: lights
Leaders or Representative's steam (link): http://steamcommunity.com/id/tibojanssen
Back-up steam (link): http://steamcommunity.com/id/Toonk/
Expected Attendance: i am searching for manpower, but i can get to 5 i thing (just new)
Do you agree to abide by all the rules? yes
Would you like to sign up weekly? yes
 
Regiment name: 77th regiment of foot, Montgomeries Highlanders
Regiment leaders steam: http(delete this)://steamcommunity.com/id/TheTrueSchultz/
Estimated attendance: 6
Specialty Desired: Line infantry (Blackwatch preferred)
Date Applying For Specialty (MM/DD): 3/27
Do You Agree To The Rules?: Yes
Would you like to sign up weekly?: Yes
 
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