1257 AD F.A.Q.

Users who are viewing this thread

Clagius said:
Licko90 said:
I have questions
1. I am mongolian noble and I am a protector of a mogolian camp but when i try to hire mongolian tribesmen i loose 500 gold and I dont get any Tribesmen. Why is that? It might be important that my fief was looted before i tried hiring so that may be connected. Can a dev answer this one for me please?
2. How do I enlist in holy order in holy land? Do I have to be freelancer? Vassal of crusader states?
3. I installed latest patch and lost the sweet language and it got changed to english... How do I get back to "normal" language?

1. Play 1.03

2. Talk to Grandmasters of the Orders. No need to be a vassal or enlisted already.

3. Download 1.03 and install it. It lets you choose.
Welp i am on 1.03 the whole time and latest wb version too
 
some stupid questions cause I'm new to 1257 and can't post on this thread: http://forums.taleworlds.com/index.php/topic,107646.msg2681207.html#msg2681207 .  Is the HRE or Prussia considered the "real" Germany in this game? I'm making a Character based on Götz Von Berlichingen -- yes I know wrong time period -- But I want Götz to go with the real Germany and not the German "pretenders" if my memory is correct the HRE will dissolve and Prussia will move west and we end up with Prussia next to France and east Prussia next to Poland

so if I'm right I want Götz in Prussia, but if I'm not right i'm more than happy sending him to serve with the HRE
 
Thrawnmulus said:
some stupid questions cause I'm new to 1257 and can't post on this thread: http://forums.taleworlds.com/index.php/topic,107646.msg2681207.html#msg2681207 .  Is the HRE or Prussia considered the "real" Germany in this game? I'm making a Character based on Götz Von Berlichingen -- yes I know wrong time period -- But I want Götz to go with the real Germany and not the German "pretenders" if my memory is correct the HRE will dissolve and Prussia will move west and we end up with Prussia next to France and east Prussia next to Poland

so if I'm right I want Götz in Prussia, but if I'm not right i'm more than happy sending him to serve with the HRE

In this mod/period Prussia is still pagan so you will want to join the HRE
 
12) How can i convince lords to join my kingdom?

(click to show/hide)
Like in other mods: Persuasion skill, good relations with them and an unassigned fief (the more the better). If they have no fiefs is easier to attract them.

You may want to change this because it seems that in this mod the dialogue option to invite a lord to your kingdom has been removed. I have relations of 40+ with lords, unassigned villages and persuasion of 4 and the dialogue option never shows at any time.
 
klarum said:
12) How can i convince lords to join my kingdom?

(click to show/hide)
Like in other mods: Persuasion skill, good relations with them and an unassigned fief (the more the better). If they have no fiefs is easier to attract them.

You may want to change this because it seems that in this mod the dialogue option to invite a lord to your kingdom has been removed. I have relations of 40+ with lords, unassigned villages and persuasion of 4 and the dialogue option never shows at any time.

No, is still there.
You have to ask them what do they think about their ruler
 
this is a very cool mod and i enjoyed playing it, ive one question though: is there any way to size down the troop numbers in this? i mean, as cool as it is, its sometimes tiring to fight thousands of armies or cities manned with over a thousand men over and over. i know its probably for the sake of making it realistic, butif there's a way to make the garison and lords have fewer armies, i'd love to know it. thanks in advance :smile:
 
redscreamer said:
this is a very cool mod and i enjoyed playing it, ive one question though: is there any way to size down the troop numbers in this? i mean, as cool as it is, its sometimes tiring to fight thousands of armies or cities manned with over a thousand men over and over. i know its probably for the sake of making it realistic, butif there's a way to make the garison and lords have fewer armies, i'd love to know it. thanks in advance :smile:

The garrison size depends on the wealth of the town (it is a formula that determines the max value of the garrison). There are some posts on how you can change this for vanilla but since the txt entries are different in this mod you would have to get a mod owner to help you and they don't actively support the mod at the moment.

You can change the army size of AI lords or yours with Morgh's tools
 
klarum said:
redscreamer said:
this is a very cool mod and i enjoyed playing it, ive one question though: is there any way to size down the troop numbers in this? i mean, as cool as it is, its sometimes tiring to fight thousands of armies or cities manned with over a thousand men over and over. i know its probably for the sake of making it realistic, butif there's a way to make the garison and lords have fewer armies, i'd love to know it. thanks in advance :smile:

The garrison size depends on the wealth of the town (it is a formula that determines the max value of the garrison). There are some posts on how you can change this for vanilla but since the txt entries are different in this mod you would have to get a mod owner to help you and they don't actively support the mod at the moment.

You can change the army size of AI lords or yours with Morgh's tools

ah thats too bad abt the garrison, some cities just seem to be unconquerable unless youre from a very powerful kingdom and ll the vassals attack at once, and even then, it takes forevr to win. but how do i change lord's troops using morgh's? so far i've only known how to use it to edit item values and change troo equipments. does it work for saved games? cause i know some things, like lords n troops skills, cant be changed after you start the game. thanks for ur answer btw :grin:
 
You need more vassals and a larger band(s) of angry alcoholics and any city is within reach.  fact is you can with enough men, kill 100-200 yourself and then if you get bored after your character gets knocked out, walk away, make a cuppa and come back to it.

*you'll usually find that your men have taken the castle or city as long as you've set up your archers correctly and have enough grunts to be able to lose a few.

Obviously high surgery in the party is the key here...
 
redscreamer said:
ah thats too bad abt the garrison, some cities just seem to be unconquerable unless youre from a very powerful kingdom and ll the vassals attack at once, and even then, it takes forevr to win. but how do i change lord's troops using morgh's? so far i've only known how to use it to edit item values and change troo equipments. does it work for saved games? cause i know some things, like lords n troops skills, cant be changed after you start the game. thanks for ur answer btw :grin:

In my current game Pamplona has a garrison of 1400  :shock: Sorry you need to use TweakMB to change the size of lord's and your party not Morgh's. The way you do it is by changing base value and how many men per leadership and renown points. If you change these also change moral values otherwise a big army will always be in low moral no matter what.
 
Is there a way to tweak starting fiefs and or your starting character in tweak MB?

I think it would be fun to be able to play as specific characters, is this impossible? After all it's just titles that are in the game already with a character that's in the game already?

 
I was wondering...

1. If the crusading states are wiped out can you still go on a crusade?

2. How do you "Join a crusader order as sergeant or a knight!" as mentioned in the mod description.
 
ArtistX said:
I was wondering...

1. If the crusading states are wiped out can you still go on a crusade?

You can go to Crusades because the crusades against someone are independent actions, The Crusader States is a faction like many others. But I'm not really sure because in my game the crusaders states has never been wiped out.


2. How do you "Join a crusader order as sergeant or a knight!" as mentioned in the mod description.

To join as a knight I think that you must have high amount of renown and high amount of honour.
 
Leonidas300 said:
ArtistX said:
I was wondering...

1. If ze crusading states are wiped out can you still go on a crusade?

You can go to Crusades because ze crusades against someone are independent actions, ze Crusader States is a faction like many others. But I'm not really sure because in my game ze crusaders states has never been wiped out.


2. How do you "Join a crusader order as sergeant or a knight!" as mentioned in ze mod description.

To join as a knight I think that you must have high amount of renown and high amount of honour.

But who do you talk to to join a order? and where?
 
Back
Top Bottom