etalian
Recruit
For starts I downloaded and played the game after it was mentioned in the PC gamer forum and it's a very fun game. Here's 5 improvements to the game after getting to level 20 with the full version.
1. The game has terrible performance when there are large number of
soldiers on the screen or when a group of soldiers are fighting in water even on modern 3D cards like the 6600 GT and 9800 Pro. Optimize the graphics code so the frame rate stays >30 FPS even in large battles and peforms well on on modern hardware.
2. Improve the command AI for soldiers under your control. In the current system the AI responds to commands very slowly and battles tend to be more like mob fights than battles. You should be able to put your missile units on the high ground and have some control over the battle. Use a RTS style system or someone other way to allow the player to control his army during the battle (also add in a pause option as well).
3. Make the two factions more unique through adding in unique faction equipment (weapons,armor,equipment etc...) and maybe custom skills/faction bonuses/player titles as well as the player advances through the ranks (after joining a certain faction)
4. Add more content in future versions such as more factions and maybe addditonal factionless bad guys like the dangerous dark hunter.
5. Allow multiple saved games per character instead of just one
6. Make it easier to talk to "behind the counter" tavern owners. In the current system it's a pain to line your character up properly.
7. Increase the vareity of missions and also make sure the missions can be completed. For example chasing the noble party with a speed of 7.9 across the map with a party with a speed of 6.5 is not fun. Add in patrol missions or missions were you support the invasion of the other faction's territory.
8. Rebalance infantry and calvary. Currently infantry units are nowhere good as calvary units since they don't have the trample ability and also move too slow. This means they join the battle longer after the calvary units have been engaged. Missile units are also pretty worthless since they tend to put away their ranged weapons and get easily killed in melee battles since they don't have shield.
9. Add into different upgrade paths so the different factions are unique instead of having the same units. For example on faction might have better infantry while the other might have better calvary. One faction might have access to horse archers while the other depends mainly on shock calvary.
10. Add in more world events (similar to the dark hunter showing up) to keep the game interesting. Add in things like massive invasions by the nomads or sea raiders to keep things interesting. Have the player work with both factions to end the invasions such as killing the invasion's leaders (similar to boss battles).
Overall I enjoyed playing mount&blade and looking foward to playing future versions. Feel free to add into your own suggestions to this thread.
1. The game has terrible performance when there are large number of
soldiers on the screen or when a group of soldiers are fighting in water even on modern 3D cards like the 6600 GT and 9800 Pro. Optimize the graphics code so the frame rate stays >30 FPS even in large battles and peforms well on on modern hardware.
2. Improve the command AI for soldiers under your control. In the current system the AI responds to commands very slowly and battles tend to be more like mob fights than battles. You should be able to put your missile units on the high ground and have some control over the battle. Use a RTS style system or someone other way to allow the player to control his army during the battle (also add in a pause option as well).
3. Make the two factions more unique through adding in unique faction equipment (weapons,armor,equipment etc...) and maybe custom skills/faction bonuses/player titles as well as the player advances through the ranks (after joining a certain faction)
4. Add more content in future versions such as more factions and maybe addditonal factionless bad guys like the dangerous dark hunter.
5. Allow multiple saved games per character instead of just one
6. Make it easier to talk to "behind the counter" tavern owners. In the current system it's a pain to line your character up properly.
7. Increase the vareity of missions and also make sure the missions can be completed. For example chasing the noble party with a speed of 7.9 across the map with a party with a speed of 6.5 is not fun. Add in patrol missions or missions were you support the invasion of the other faction's territory.
8. Rebalance infantry and calvary. Currently infantry units are nowhere good as calvary units since they don't have the trample ability and also move too slow. This means they join the battle longer after the calvary units have been engaged. Missile units are also pretty worthless since they tend to put away their ranged weapons and get easily killed in melee battles since they don't have shield.
9. Add into different upgrade paths so the different factions are unique instead of having the same units. For example on faction might have better infantry while the other might have better calvary. One faction might have access to horse archers while the other depends mainly on shock calvary.
10. Add in more world events (similar to the dark hunter showing up) to keep the game interesting. Add in things like massive invasions by the nomads or sea raiders to keep things interesting. Have the player work with both factions to end the invasions such as killing the invasion's leaders (similar to boss battles).
Overall I enjoyed playing mount&blade and looking foward to playing future versions. Feel free to add into your own suggestions to this thread.