I got a quest in Rivacheg to end a war by convincing a Vaegir and Rhodok lord to agree to negotiate. The reward was 12,000 denars... nice! However, the quest itself is actually very easy, because each lord will accept a large bribe (7000 denari and 1500 denari) to do what you say. This leaves you a fairly huge 3500 denarii in profit... which, I think, is excessive, but not brokenly excessive.
However, you ALSO get 10k XP. I jumped from level 9 to level 13, and all my companions gained a level. That is brokenly excessive for such an easy quest. If I actually had to do 24 relationship points worth of quests for each of them, or take both of them prisoner, well... it would be more appropriate, but still broken. I don't think anything should give you 10k XP in a chunk except maybe successfully finishing a rebellion - it's just too much. Or else, the quest should not be available to someone who will shoot up multiple levels from 10k XP.
The way it is now, a level 1 player who happens to get 8500 denari dropped in his lap (from collecting someone else's taxes, or selling a couple loads of spices) could take this quest and suddenly become ~level 8, equivalent in experience and power to another player that's been through scores of grueling battles. Is that realistic?
However, you ALSO get 10k XP. I jumped from level 9 to level 13, and all my companions gained a level. That is brokenly excessive for such an easy quest. If I actually had to do 24 relationship points worth of quests for each of them, or take both of them prisoner, well... it would be more appropriate, but still broken. I don't think anything should give you 10k XP in a chunk except maybe successfully finishing a rebellion - it's just too much. Or else, the quest should not be available to someone who will shoot up multiple levels from 10k XP.
The way it is now, a level 1 player who happens to get 8500 denari dropped in his lap (from collecting someone else's taxes, or selling a couple loads of spices) could take this quest and suddenly become ~level 8, equivalent in experience and power to another player that's been through scores of grueling battles. Is that realistic?




