10,000 XP for ending a war?

正在查看此主题的用户

I got a quest in Rivacheg to end a war by convincing a Vaegir and Rhodok lord to agree to negotiate.  The reward was 12,000 denars...  nice!  However, the quest itself is actually very easy, because each lord will accept a large bribe (7000 denari and 1500 denari) to do what you say.  This leaves you a fairly huge 3500 denarii in profit...  which, I think, is excessive, but not brokenly excessive.

However, you ALSO get 10k XP.  I jumped from level 9 to level 13, and all my companions gained a level.  That is brokenly excessive for such an easy quest.  If I actually had to do 24 relationship points worth of quests for each of them, or take both of them prisoner, well...  it would be more appropriate, but still broken.  I don't think anything should give you 10k XP in a chunk except maybe successfully finishing a rebellion - it's just too much.  Or else, the quest should not be available to someone who will shoot up multiple levels from 10k XP.

The way it is now, a level 1 player who happens to get 8500 denari dropped in his lap (from collecting someone else's taxes, or selling a couple loads of spices) could take this quest and suddenly become ~level 8, equivalent in experience and power to another player that's been through scores of grueling battles.  Is that realistic?
 
Shortly put, yes.

Your character just ended a war, I don't really know how long you have been playing this game, but starting and ending wars is a pretty big deal for most people who play this game, and maybe they would like for that very rare quest to have big short term AND long term effects.

Ever since the new factions have been put in, it has been a pretty big deal as to when wars start and end, and making the start/end have such a big pay off is really like the icing on a cake, and in my opinion it is nearly perfect.
 
Jaquestrap 说:
Shortly put, yes.

No, no its not. Everything you said, about the implications. *that* should be the main reward. and a bit of cash. This much experience is a bit.. large, since it can be spend on fighting abilities.
 
Hmmm.  I seem to recall that the one time I tried to take this quest, the one lord wanted 22,500 denars from me.
 
Oh, maybe it's a random amount?  Or maybe it depends on faction/personal relations.

Of course, you can always just attack him, if he's not hiding in a castle.  I'm not sure what the side effects are of an unaligned player attacking a random lord, since I've never done it...

In any case, even 22.5k gold is far easier to come by (via furs, spices, velvet, iron, and wine) than 10k XP is (via any means).  That's like...  killing 500 looters or 100 decent opponents.  If I had to recruit a bunch of people for my army and half of the applicants had personally killed over 100 armed men, while the other half had delivered letters containing large cheques...  I think it's a pretty easy choice as to which are more experienced.
 
It doesn't sound that bad, ending war is always big deal and player rarely even wants to do that. When you are high level 10k exp points is practically nothing, sure it can boost player who is lower level, but that's not bad thing, huh? :???: (you would get those levels fast anyway)

When I tried that both lords wanted 7k (meaning no profit if I would pay both), I didn't had it so I captured another lord and tried to pay to another, but that bugger got himself to captured to nords and I couldn't finish the quest. -.- Apparently if I'm not the one who captures him, it doesn't count.

If you use persuasion to make quest easier, that's ok too since there isn't that many reasons in game to make putting points to persuasion worth of it, so this quest is welcome if you choose that game style. In my late game, I managed to raise persuasion to level 8, but every time when some of my own cities ask this, like I would do it and stop profitable and enjoyable war going on ^^ So it has become pretty much useless since it's all about war.


Saber Cherry 说:
Of course, you can always just attack him, if he's not hiding in a castle.  I'm not sure what the side effects are of an unaligned player attacking a random lord, since I've never done it...

You get negative relation towards that faction and can't enter their cities, but paying 1000 to 3000 some of their lords should fix that. Oh yea, and you also get personal enemy from that lord you capture :razz:

(I managed to capture him 1st try, not sure was it quest effect or just plain luck from my part)

Even I failed my quest, 8900 which I got from the ransom made it worth of while :razz:
 
When you have negative relation with faction, you go see some of them and ask for audience. They come see you and you say you want make peace with their faction, then they give you amount which you need to pay. Depending how much you have -score, more you have to pay.

You probably shouldn't be in faction which is in war with them to get payment option, you pay away your independent hostilities.
 
I did this quest and got two levels, and a level or two for each of my heros. I paid off one lord who sat in a castle, but I captured the other. I am interested that theo captured a lord first time, as exctly the same thing happened to me. It would seem that it's automatic rather  than a very small chance of capture. Any one else tried to capture the lords rather than pay em?
 
后退
顶部 底部