By default, spearmen use their non-spear secondary weapons (eg swords) against enemy infantry and only use their spears against enemy cavalry.
This is disrupting a number of mods which are assembling phalanx and pike formations. I'm not the creator of such a mod but there are a number of these creators who can relate to this issue.
Because spearmen don't use their spears by default, the only way to make the spearmen in the phalanx/pike formation use their spears against enemy infantry was to remove their non-spear secondary weapon.
However, this led to another issue. Now that the spearmen don't have a secondary weapon, when enemies got too close for the spears to hit them, the spearmen could not fight the enemies.
Me and many others have tried modifying the code to change the priority of melee weapon usage by AI troops. But we have all come to the conclusion that this behavior is hard-coded in the C++ engine and that it cannot be modified through C#.
Therefore, it is only you, TaleWorlds, who can resolve this issue. Happy 1st anniversary of early access.
This is disrupting a number of mods which are assembling phalanx and pike formations. I'm not the creator of such a mod but there are a number of these creators who can relate to this issue.
Because spearmen don't use their spears by default, the only way to make the spearmen in the phalanx/pike formation use their spears against enemy infantry was to remove their non-spear secondary weapon.
However, this led to another issue. Now that the spearmen don't have a secondary weapon, when enemies got too close for the spears to hit them, the spearmen could not fight the enemies.
Me and many others have tried modifying the code to change the priority of melee weapon usage by AI troops. But we have all come to the conclusion that this behavior is hard-coded in the C++ engine and that it cannot be modified through C#.
Therefore, it is only you, TaleWorlds, who can resolve this issue. Happy 1st anniversary of early access.





