Summary:
Foot troops with long weapons, for example polearms, don't use effective range of their weapon. They run point blank and then attack dealing highly reduced damage.
I think it's same AI issue with cavalry reported here https://forums.taleworlds.com/index.php?threads/cavalry-ai-downgraded-in-1-8-0.452380/
How to Reproduce:
1. Go for vlandian tournament
2. Get 1v1 with billhooks
3. Look how AI fights, not using weapon range
I'm sure you can also check strugian tournament with spear and shield.
Have you used cheats and if so which: not related
Scene Name (if related): not related
Media (Screenshots & Video): I made post using RBM comparing 1.7.2 and 1.8.0 AI behavior with videos https://forums.taleworlds.com/index.php?threads/realistic-battle-mod.437657/post-9811241 It is modded gameplay but I don't think bug is caused by mods
Computer Specs: not related
Foot troops with long weapons, for example polearms, don't use effective range of their weapon. They run point blank and then attack dealing highly reduced damage.
I think it's same AI issue with cavalry reported here https://forums.taleworlds.com/index.php?threads/cavalry-ai-downgraded-in-1-8-0.452380/
How to Reproduce:
1. Go for vlandian tournament
2. Get 1v1 with billhooks
3. Look how AI fights, not using weapon range
I'm sure you can also check strugian tournament with spear and shield.
Have you used cheats and if so which: not related
Scene Name (if related): not related
Media (Screenshots & Video): I made post using RBM comparing 1.7.2 and 1.8.0 AI behavior with videos https://forums.taleworlds.com/index.php?threads/realistic-battle-mod.437657/post-9811241 It is modded gameplay but I don't think bug is caused by mods
Computer Specs: not related