Resolved 1.7.2 "Could not verify dlls" crash

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Version number
1.7.2
Branch
Main
Modded/unmodded
Yes, I used mods.
Summary: Everytime I try to launch the game it doesn't matter which mod I use, it crashes before loading to the main menu. Here's the crash log:


Try to load dll TaleWorlds.MountAndBlade.Launcher.Steam.dll

Resolving: TaleWorlds.MountAndBlade.Launcher.Library.XmlSerializers, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
Try to load dll TaleWorlds.MountAndBlade.Launcher.Library.XmlSerializers.dll

Resolving: TaleWorlds.MountAndBlade.Launcher.Library.XmlSerializers
Try to load dll TaleWorlds.MountAndBlade.Launcher.Library.XmlSerializers.dll

Can't reset context
Loading FiraSansExtraCondensed-Regular font, at: C:\Program Files (x86)\Steam\steamapps\common\Mount & Blade II Bannerlord\Modules\Native\LauncherGUI\Fonts\FiraSansExtraCondensed-Regular/FiraSansExtraCondensed-Regular.fnt
Couldn't find .dll: ..\..\Modules\Native\bin\Win64_Shipping_Client\TaleWorlds.MountAndBlade.DedicatedServer.dll
Couldn't find .dll: ..\..\Modules\Native\bin\Win64_Shipping_Client\TaleWorlds.MountAndBlade.DedicatedCustomServer.dll
Couldn't find .dll: ..\..\Modules\Native\bin\Win64_Shipping_Client\TaleWorlds.MountAndBlade.DedicatedCustomServer.Official.dll
Couldn't find .dll: ..\..\Modules\Native\bin\Win64_Shipping_Client\TaleWorlds.MountAndBlade.Platform.PS.dll
Couldn't find .dll: ..\..\Modules\Native\bin\Win64_Shipping_Client\TaleWorlds.MountAndBlade.Platform.GDK.dll
Init LauncherModsDLLManager
Need to verify: Bannerlord.Harmony.dll
Starting verifying DLLs
Couldn't verify dlls

The system cannot find the file specified
at System.Diagnostics.Process.StartWithCreateProcess(ProcessStartInfo startInfo)
at TaleWorlds.MountAndBlade.Launcher.Library.LauncherModsDLLManager.GetDLLVerifyReport(String[] dlls)
Total startup time: 1.6620
Playing sound: default
Playing sound: default
Setting engine methods at Controller::SetEngineMethodsAsDotNet
Appending private path to current application domain.
Creating GameApplicationDomainController on current application domain.
Constructing GameApplicationDomainController.
Initializing GameApplicationDomainController as Dot Net.
Try to load dll TaleWorlds.MountAndBlade.dll

Try to load dll TaleWorlds.DotNet.AutoGenerated.dll

Try to load dll TaleWorlds.Engine.dll

Try to load dll TaleWorlds.Engine.AutoGenerated.dll

Try to load dll TaleWorlds.MountAndBlade.dll




How to Reproduce: Add a mod to the modules folder and attempt to launch game.
Have you used cheats and if so which: No
Scene Name (if related):
Media (Screenshots & Video):
Computer Specs:
OS: Windows 10
GPU: RTX 2080 Super
GPU Driver Version: 516.4
CPU: i7 9700
RAM: 16gb
Motherboard: Z390 A Pro
Storage Device (HDD/SSD): m.2 SSD
 
Could you try the launch the game without the mods installed?
You can also try these workarounds:

‘Launcher not Launching’ / Game is not launching Workarounds​

If you experiencing any issues with the launcher, you can try the workarounds below to fix it:
  • The first thing to do when experiencing any issue with the game is verifying the game files. After an update, there is always a chance of some of the game files being corrupted or missing. Doing this will verify that the game files are installed correctly. You can also check our guide regarding this here.
  • Deleting the configs folder of the game located in the Documents folder. Please keep in mind that this will also delete your saved options of the game. Don’t forget to back up the files if you don’t want to lose them. (C:\Users\user.name\Documents\Mount and Blade II Bannerlord\Configs)
  • You can try to delete the contents of the folder below and verify the game files afterward. "steamapps\common\Mount & Blade II Bannerlord\bin"
  • If you have installed a mod called Fixed Launcher in the past, you need to make sure that you have deleted its files. These files can block the launcher from launching. The files of the aforementioned mod.
  • Check your Windows Defender settings for Ransomware Protection. You should add Bannerlord to the list under the Controlled Folder Access. To do that:
  • - Open Windows Defender Security Center.
    - Click on Virus & threat protection.
    - Click the Virus & threat protection settings option.
    - Under "Controlled folder access," click the Allow an app through the Controlled folder access link.
    - Click the Add an allowed app button to add Bannerlord.
  • Deleting the “spriteData.xml” file located in the "steamapps\common\Mount & Blade II Bannerlord\GUI\GauntletUI” folder can fix the issue. This is an obsolete xml file that the game is not using. However, if a mod is installed before changing this file, the game tries to use it and crashes.
  • Deleting the logs folder located under the "C:\ProgramData\Mount and Blade II Bannerlord" folder. Please note that the ProgramData folder is a hidden folder by default.
  • If none of the workarounds above helped you, you can try to launch the game via the TaleWorlds.MountAndBlade.Launcher.Singleplayer.exe and TaleWorlds.MountAndBlade.Launcher.Multiplayer.exe files located in the folder below:
    ...:\SteamLibrary\steamapps\common\Mount & Blade II Bannerlord\bin\Win64_Shipping_Client
  • Check your OneDrive folder contents. Even if it is disabled we have seen users post that their files have been changed with the previous OneDrive synced files. You should try deleting your OneDrive files. More info about that can be found here.
 
Try extracting the mod inside of the modules folder instead of in another location and then moving it to modules. That always works for me.
 
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