You arent the only living thing in the world, mate. Cure your shizophrenia before posting again.Noob mode should be given 0 consideration since it's boring and nobody plays it.
You arent the only living thing in the world, mate. Cure your shizophrenia before posting again.Noob mode should be given 0 consideration since it's boring and nobody plays it.
My thought on competitive badges is this:Added Badges for the winners of NABB1, BEAST1,2,3(?) and Captains League, as it makes no sense to have this elaborate badge system and then use it on 3 unique badges all for the same event.
Ling is great but unless if you want archers to have higher movement speed across all game modes than I recommend not letting him decide balance changes.
- Captain Mode
- We are paying Ling* $17 an hour to email us balance changes because it seems like he knows what hes talking about.
- Because we are intelligent people who understand the basics of game design, Lings captain balance changes are completely separate from the balance changes to the pvp gamemodes. Trying to make both modes work with the exact same perks would be completely impossible and we would never do that.
Check beta boards for your answer.I think I must be completely out of the loop here but it seems that people keep complaining about the game to the devs when the devs are being quite receptive. Personally I don't mind the class system and it seems that the devs are working to improve it. The only things I'm really wanting changing apart from general balance (it is a beta, these things take time) is the tilde key (look around yourself) to be fixed, and the thrust mechanic to be worked on a bit (thrust seems a little slow at the mo).
Apart from that devs aren't doing a bad job IMO, I don't get why all the hate.
Here is the link since it is buried in the archive:Check beta boards for your answer.
It's more to do with the efforts TW made before EA. The few people working on MP over the past year might've been doing the best they could do, but the vision for MP in the first place was pretty disappointing for the fans (possibly deliberately so) and turned such a cold shoulder to the community. There are others who do mind the class system. They'd rather choose their own equipment, like you could previously, rather than be forced to play as prebuilt troops. I was open to the idea when it was announced in 2018, but now that it's out, it's much worse than I'd ever imagined, for various reasons. Looking at the beta boards (which I wasn't a part of) it shows all the testing and critique towards the system had already been made. There's also a bunch of issues to do with chambers, spears, weapon stunning, really cheap footshots, OP cavalry mechanics, stiflingly slow animations, and a bunch of other stuff that I'd have to play the game again to remind myself of. That's not even mentioning the continued crashes, lack of Battle mode, Sound of Doom and crushthrough period. It can be fun up to a point, and there have been some improvements, but probably not as much as people had hoped. And, to me, something like the camera issue you brought up is more than just a minor niggle.I think I must be completely out of the loop here but it seems that people keep complaining about the game to the devs when the devs are being quite receptive. Personally I don't mind the class system and it seems that the devs are working to improve it. The only things I'm really wanting changing apart from general balance (it is a beta, these things take time) is the tilde key (look around yourself) to be fixed, and the thrust mechanic to be worked on a bit (thrust seems a little slow at the mo).
Apart from that devs aren't doing a bad job IMO, I don't get why all the hate.