Hello, it would seem that crafted weapon pieces seem to be using LOD1 by default instead of LOD0.
I noticed this in 1.6.0 and 1.6.1, but it is possible this has always been present.
Please find pictures here:
Mesh, Substance, model viewer LOD0, model viewer LOD1 are present.
I noticed this in 1.6.0 and 1.6.1, but it is possible this has always been present.
Please find pictures here:
Mesh, Substance, model viewer LOD0, model viewer LOD1 are present.