Resolved General [1.6.0+] Crafted Weapon Pieces Seem to be using LOD1 by default instead of LOD0

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Version number
e1.6.0
Branch
Main
Modded/unmodded
Modded
Hello, it would seem that crafted weapon pieces seem to be using LOD1 by default instead of LOD0.
I noticed this in 1.6.0 and 1.6.1, but it is possible this has always been present.

Please find pictures here:


Mesh, Substance, model viewer LOD0, model viewer LOD1 are present.
 
Forwarded to the developers for further investigation. We will reach out again if we need more information. Thanks for reporting and sorry for any inconvenience!
 
I am marking this thread as resolved because we did not get the information asked in time. If you are still experiencing this issue please let us know by leaving a reply to this thread. Sorry for any inconvenience.
 
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